zanmania
zanmania
zanmania

Yeah, that’s the fastest but I have one correction to your post - it’s the Royal Guard Claymore that has the damage up when it’s about to break. The Royal Claymore has the flurry rush bonus.

Yeah that’s definitely the fastest (especially if you have bone damage up from one of the armor sets), but I do not have the patience for all that prep haha. I get a royal weapon from a Lynel, I use that to kill other Lynels.

Any high powered monster part on a royal weapon is a Lynel killing machine (attack power boost during flurry rush). You can go through a whole floating coliseum run with just 2 or 3 of these.

I think Red is Japan.

Elden Ring’s biggest sin was giving you a big open world to explore so that you could find a bunch of stuff that was 99% useless. The Dark Souls parts were good but truncated, and the open world stuff was just very boring to me. FromSoft games work best when you’re going “ohshitohshitohshit,” but when you’re just straf

Yeah both of them were so out of place to me. I like both of them otherwise, but Taylor-Joy especially, something was off. Like Day just sounded like Day and that was more distracting than anything else, but with Peach, it didn’t fit. Someone else noted it sounded like a mixing thing, and that makes sense to me,

But why would I bother playing BotW when I have the Forza series already? They’re similar enough to be basically the same.

While I’ve had good luck with connectivity and matchmaking times (only got booted from matches three times and the longest I’ve waited for one to begin is 25 seconds), ending an entire match due to another playing DCing really is wildly frustrating. I’d much, much rather finish out a guaranteed loss and get some XP

I would use Stadia a lot if a) the game selection was there and b) I had more faith in its future. Because in terms of cloud based gaming, it really does function the best. The tech itself is top notch, performance is consistently perfect or near perfect, there is zero lag. If you took Stadia’s capabilities but gave

If Fifa did first person and the characters arms looked and moved like they do in real life here, I’d have slammed it for being cheesy and unrealistic. Damn.

This is the best way to push back against this type of thing. You’ll, unfortunately, almost never persuade anyone with grounded reasoning. Trying to explain why he’s wrong gets nowhere. Clowning on him hard though? That’ll work. People largely associate themselves with movements because of how it makes them feel -

I would have thought Mario Odyssey would be the more apt comparison if anything.

That was my first thought as well. I remember being so hyped after watching that first demo walkthrough. Everything popped there - the combat, the graphics, the sounds, the sweeping Arkham camera that always (mostly) seemed to know exactly where you needed to go next. It looked very much like an Akrham game. This

I was ready to go all keyboard warrior in preparation for when you left Craig Finn off the list, but there he is!

I have to believe Murray knew he was lying about No Man’s Sky as well. Dude literally went on late night tv and pretended to play the game shortly before launch (a week before, if memory serves, but maybe that’s not quite right) with features that weren’t even close to being in the game at that point. That strikes me

Subservient? Rock maturely deescalated a volatile situation, like an adult and a professional who was there to do a job. Are you the same dude who throws a temper tantrum like a child then is like “Yeah, I won. I won that interaction.”

The smithing stone change is a big one if it accomplishes what it seems like it will, which is to let players upgrade more than two things in any significant way. As it stands right now, I have a a couple +5 weapons (powerstancing great swords), but damn if I wouldn’t like to switch to a sword and shield for certain

And FromSoft fans here continue to use every conversation about this game to completely shit on anyone who dares to even think about questioning their lord and savior Miyazaki.

Elden Ring is not a constantly online multiplayer game. One of the first things the game asks you if if you want to play on or offline. For offline play, I don’t see the logic of not having a pause button, other than consistency in the player experience and preventing players from using healing items to their leisure

It was a scripted invasion that triggers at a certain point doing something (I’m not being coy, I really don’t know what triggers it.)