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I’m just glad Sweden didn’t slither its way to the top. It is really telling of how much they control the behind the scenes when they received the highest votes from the judges but got the lowest votes in the TV votes. With the new format, politics will only get you so far.

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People are getting waaaay to chaffed by the SJW narrative, which isn’t even that prevalent in the song. It just provides a catchy chorus. They seem to be forgetting a bigger picture: a beatboxer won Eurovision. That is unprecedented, like a song in Portuguese winning the competition. If an SJW message was all it took

Austria and Czech’s guys are actually ripped. I dont understand why they dress them up in these unflattering outfits that do nothing for their figures.

Moldova is textbook Eurovision, which aint always a good thing. And I cant really get into the message of Denmark when it is being delivered with the gravitas of a Viking chant and their staging has Viking imagery everywhere. But I do love that the guys dont take themselves too seriously.

The “isekai” genre has always been around but SAO was the one who catapulted its popularity and established the formula. All the recent isekais basically have a protagonist that looks like Kirito with one thing changed about them.

I had no expectations but I’m still disappointed.

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Once in a while Eurovision can get... nuttier than usual. Check out the year Finland won.

It gets even worse when you factor in the Critical Role DLC where you can add the members of Vox Machina with the VAs reprising their roles. For fans of the show, its a struggle between the storyline characters and the hilarious stuff Vox Machina says.

Not to mention its a notorious hardware killer. I dont think anyone was really seeking a 60fps moba.

No Guts No Glory!

I remember the devs were riffing on Overwatch for looking “cartoony” without realizing that those graphics had a purpose. It gave each character a unique silhouette so you knew who you were fighting immediately. A lot of the reviews I read and watched for Lawbreakers had the issue that you didn’t know who you were

You say that now, but a game where dozens of Links are trying to shoot, stab and bomb each other sounds like a grand ol time.

My friend works at an embassy and he found a surreal irony in how he enjoys Papers Please. It is literally his work but he finds some amusement in figuring out the most efficient way to set up his desk, notes and process of looking through the passport papers. Plus I think he enjoys forcing people to undergo a strip

No, there is a point there. It was a great twist and a fascinating way to twist the narrative, but there were a little too many plot contrivances to force that final confrontation between Leo and Vince. Not to mention the whole journey had no narrative impact on the two mains if there was only going to be 2 ways to

That works for Far Cry, but I dont know if it would work for Spec Ops. Walker marching relentlessly forward is supposed to mirror the player playing a game to finish it. Both are seemingly unaware that they are just making things worse for everyone. Walker seeks some sort of “villain” for him to take down. The players

NOOOOOOOOOOOOOOOOOOOOOO!

You had me at “Suikoden”

I approve of this science.

And succeeding wouldn’t accomplish anything either. I’ve given up on ever seeing a new Suikoden, Castlevania or Silent Hill. I just want Konami to stop with the pretence and just focus on their pachinko machines and annual football games.

Yeah at this point they really dont have a way to portray power anymore. How do they show a badguy is powerful? Oh the old attacks dont even faze them. How do they show the hero has gotten more powerful? Oh wow, his ki blasts can actually harm the villains now. Its like everyone is just stacking armor class in