Agreed. A lot of the powers seem to be geared for combos but swapping between characters is clunky. In addition, coop campaign is criminally underserved and could have been a niche that the game fills in.
Agreed. A lot of the powers seem to be geared for combos but swapping between characters is clunky. In addition, coop campaign is criminally underserved and could have been a niche that the game fills in.
With Deviljho coming, I hope Tigrex gets patched into the game soon. With how single minded, no nonsense and relentless it could get, it was one of the most memorable/traumatic skill checks of the game. I want the new hunters to get that “oh sh*t” moment when it mercilessly stomps you into the ground over and over…
Yeah, they really should have replaced Tidus with Yuna and Vaan with Balthier/Ashe/Basch/someone actually relevant to the plot.
Exactly! Mercy is still very powerful, she just cant turn the tide of a fight all on her own anymore, which was never part of her design philosophy in the first place. You aren’t supposed to dive in and rez, you’re supposed to read the situation and determine when is the best time to use this.
Fuckin’ heretics!
Well, you can take the information in the art books, but its always best to take that with a grain of salt. The artbook implies that there was a great war between wyverns and humans. The wyverns had a civilization of their own. But the war was so great that both sides blasted each other back to the stone age. In some…
Better skip on this one. Monster Hunter is basically an MMORPG but the only quests you can get are gathering quests and boss raids.
Eh, if it makes you feel better, the end game monsters, the Elder Dragons, they have to killed immediately because they threaten the ecosystem. They disrupt the habitat by making the other wildlife runaway and some of them even alter the weather. A lot of the missions also involve culling the herd because it is…
Normally, I’d agree with you, but chess is still considered a sport. When I read articles justifying this classification, the “physical and mental” demands of chess, it basically can apply to video games. So I guess like the word “organic” there aren’t really any existing regulations on what classifies as a “sport.”…
I love that Monster Hunter players have a weapon that just “feels” right to them and I cant wait for new players to get that moment when a weapon “clicks” with them. Some of my friends started out with Insect Glaive, Charge Blade and Heavy Bowgun, some of the hardest weapons to use, but they just loved it so much…
You can be a cat in some of the other titles. For Monster Hunter World, the cat is your sidekick.
With the size of Japanese apartments? Even if they could afford it they literally have no place to put it.
Yeah some do. I managed to do this a few times as Sombra.
The snow world and piano only music I can accept as artistic choices. But every character feeling so generic and unremarkable is something I couldn’t. The titular Setsuna got really freaking irritating after a while. You think someone who is going to her death would have some introspection and some conflict but no.…
Or save even more and give em a stick.
Yeesh. Just barely make the cut. Maybe I should apply for monetization before they change things again.
Its more of a story telling perspective rather than anything mechanical. JRPG emphasizes a story, the player is just there for the ride. WRPG emphasizes the player, giving a world that the player can play around and express themselves. Its not a matter of developer or mechanics.
Undertale is a JRPG with a Western…
Sure! Roll Nature to learn where griffins roost. Roll intelligence to get them to accept you as part of the herd. Go on 3 hunting missions to be fully accepted. Roll Nature + Intelligence to attract a mate. Fight 2 griffins who are vying for the same mate. Roll Constitution + Performance to mate. Wait 2 years for the…
And so my watch begins...
A shame that the game didn’t get as much attention as it did (though I can understand why), but Daisy from Agents of MAYHEM was a hoot. On the surface, she seems like a typical Saints Row-esque character: brash, violent, vulgar, reckless and hilarious. Then you go deeper into her story and realize she is using…