zachholloway01
ASmashedPumpkin
zachholloway01

Genres are descriptive, not prescriptive. A film cannot “appropriate other genres”, only use elements that genre labels might describe.

It’s always dimly entertaining when the college freshman who just got a C in their arts course logs on

He’s just arguing to argue at this point. Let him die on his hill.

Captain Marvel is a hyper-violent satire of capitalism gone haywire in which a company sells an obviously immoral product as a solution for social ills that they themselves created?  Wild?

But...

Thanks but, having gone through a Connery phase a few years back, I know the film plenty. And the similarities - again - are about as much as Heat and The Dark Knight. Johnson’s been very open about doing a classic whodunnit that draws on the classics.

I think it’s ethically sound to withhold your business from shitty companies. That said, the way you wrote this implies that consumers are responsible for forcing change at the corporate level.

I throw David Gilmour and Steve Rothery in that mix.

You’re thinking of Bing Cosby from Cosby Stahls and Natch.

That still just makes it a game with a great soundtrack. GG, as a concept, is just one homage after another to Daisuke's favorite musicians. Character art, names, special move names, all referencing bands/artists/songs.

Dear Phoebe Waller-Bridge:

Please stop being awesome at everything. It is making the rest of us look bad. If you could fail at one thing, that would be great.

Barsanti? Doubtful.

every time i hear ‘international’ or ‘foreign’ market, i just assume it’s the east asian market and the rest of us don’t count.

That’s fair enough. I mostly just wanted to dunk on Tyler Perry, if we’re being honest.

Her brother. Yep, it was even worse than you thought.

Julia Robert’s what, exactly?

I won’t talk about the other aspects of the game, but I generally liked the combat in FFXIII. Unfortunately, the combat played like a simplified, less fun version of FFX-2's combat system.

Oh, shit! Good to know!

Not that weren’t stats that really didn’t do anything (resistance in DS1 seems to have no effect on gameplay under any circumstances) but Poise actually did do something. It affected how easy you were to interrupt while swinging a weapon. The effect was so different from other Souls games it took some time for the

I mostly agree with this. I generally suck at them, but I know that if I keep trying, I will make progress. I dunno what my playtimes look like compared to people who are better at them.

That being said, I’ve only ever beaten one of them. They are pretty time consuming, so I can definitely see the argument(s) for