yumeijin
Yumeijin
yumeijin

So when one of Subnautica’s devs said some right-wing shit on his personal twitter and was fired you all erupted in applause because hey, racism, but when a woman with a mindblowingly high superiority complex say just as toxic shit you’re all like ‘oh no, impossible precedent’? Cool double standards you got there.

I know we’re talking about ‘Video Games’ and the industry isn’t supposed to be quite as typically corporate in its daily operation. But in my decidedly corporate-ass-corporate tech industry, if I were to even have my account under my own name without identifying them, someone did the legwork to find my employer, and

Price is not speaking in an official capacity for the company while on Twitter.

And ‘feeling disrespected’ is not a valid reason to attack someone. It’s a perfectly valid reason to ignore them, or placate them, or engage with them about how you feel disrespected. But if you want to attack someone, you need to be able to evidence the validity of their actions being disrespectful rather than just

It sounds like she deserved to be fired, I’m not down with these gamer gate idiots but if you’re speaking in an official capacity and you snap at polite commentary on a public space, you need to go. From what I’ve seen, the provoking comment was inoffensive and certainly not sexist and her response was completely

My husband was commenting on this while playing the demo, and it really made me wish the structure of the game was a bit more like another Square classic: Seiken Densetsu 3. You could choose your entire party and their stories would overlap. Some were obviously built to work off of each other (Hawk/Lise, for

Needless to say, when somebody tries to sue journalists over a well-researched article pointing out horrible things they’ve done, 99/100 times it turns out to they were using the courts in bad faith in an effort to stifle an uncomfortable truth from coming out.

Noticed you dismissed my comment. Don’t worry, because I have a screenshot of it.

You yourself must have an opinion about this, besides “wait and see for more details to come out”.

But if I were a gambling man (which I’m not) I would say three independent outlets pooling resources and corroborating stories with sources represent a some incredibly solid Vegas odds.

In this case when there’s multiple sources collaborating the events, then the press is likely in the right.

It was not a matter of the weapons hitting poorly, just that I didn’t like their attack mechanics. I liked the large broadswords the most, but didn’t like clubs, spears or bows. So it sucked if I went through a couple of good swords and have to rely on other weapons which did not feel as comfortable in my hands.

The thing is, I shouldn’t have to. In the Witcher 3 or Skyrim I was not fast traveling here and there to get weapons. At worst, I had to pay a blacksmith to repair the gear I was using, at best I just did it in the field and continued by quest.

That was absolutely the case in the normal playthrough. Besides the fact that combat just meant you’d destroy your equipment, there wasn’t really any payoff. Enemies rarely, if ever, had weapons worth taking off their corpses, by the end of the game you were drowning in monster parts, and generally it was easy enough

It would not have been so bad if the combat system wasn’t lock-on based and relied on very simply attack, dodge and block patterns.

... combat isn’t worth it. You don’t want a fight. Run away.

Every major Zelda release since a Link to the Past has made mention of the fact that they fit into a unified timeline, hence why the fans debate it. A Link to the Past was presented as being a prequel, as was Ocarina of Time, with Miyamoto himself stating what the timeline was at that point, this being before the