yourfriendhawk
YourFriendHawk
yourfriendhawk

This is pretty much the norm for iOS. And it's hardly Square's fault. Every year Apple updates iOS and every year games designed for an earlier version break.

People don't like metacritic because it can damn an otherwise good game to obscurity simply because people won't do any research into whether or not they would actually like the game if they see a poor metacritic score. However it seems to be a minority of gamers these days at least by my impression of how gamers

It climbed into our windows, snatched our people up!

OK, so here are a bunch of them, just for fun...

I always wonder at the stability of a lot of the better looking models. Especially with mechs, it seems that while they look amazing, I can see how there could be very limited articulation or very unstable parts.

tl;dr

They should make these types of RNG purchases count as gambling (the fact that you can't win real money makes it worse) and that games that include them get an AO rating.

How is that worse than glorifying murder machine spec ops?

"The BIGGESET thing that made me REALLY start hating Steam and Valve is that almost every digital storefront (including EAs Origin) has a return policy. Valve doesn't have one yet with no indication on one coming.

The pressures that mascot characters are under to retain a paying gig are horrendous.

The most offensive part of all this is that it's powered by a Proprietary Plug instead of just USB. If it was just USB it'd make sense, but it's not. It's some crap you have to buy from Nintendo for $12-25 depending on where you live and it's a part that costs them probably less than $2 to manufacture. It's not a cost

I don't see the need to add realism to Mystery Inc. The Scooby gang was based on the cast of The Many Loves of Dobie Gillis.

Me near the end of Alien: Isolation-

Great opinion post, but that's all it is, an opinion post, not factual.

same omg. At first I thought my controller was messed up, then figured the game was just buggy lol

This makes me wish I could see some big production value AAA games built around being black and white or greyscale. Why? Well the Nathan Drake that looks closest to being a real person is the one at the top where I can't see colors that hurt the illusion.

Now playing

Would it be appropriate to put DLC released this year for a 2013 game on the list? If so, Simon Viklund and his cohorts continue to create excellent tracks for Overkill Software's Payday 2. From the subtle funk of "And Now We Wait" that builds as you work your way farther into the Murkywater facility in the Shadow

You get just about the same effect in Photoshop by upping the contrast by 30, shifting the hue by -5, and desaturating by 30. If you want the game to look like this, you can probably achieve it just by adjusting your TV settings.

Here's an idea. Instead of making it competitive, make it random. Then everyone has an equal chance to win. (aside from personal luck)