yohoexplosivo
YoHoExplosivo
yohoexplosivo

I mean, there are literally hundreds of stand-out and famous D&D characters. Everyone in Dragonlance (Raistlin, Caramon, Tanis, etc), tons of Forgotten Realms book heroes, (Drizzt, Elminster, etc). 

Yeah, I kind of agree. Been playing for a long time, and a mismatched group of goofs fucking up and getting in fights while they playfully snipe each other is, like, the quintessential D&D experience.

100% yes. I might actually watch Anime if condensed versions were available.

I mean, the idea that it’s “riddled with bugs” is ridiculous.

Right? They’re all like “hey is there a regular leather jacket?”

You look down and can see ledges that take you down and light at the bottom. It’s really not that deceptive.

The Souls games are kind of “learn by doing.” And From is very good about using level and enemy design to kind of nudge you in the right direction.

It does tend to punish *greed minus caution* more than curiosity, but yeah, it will certainly wreck you for both at times. 

Dark Souls 2 had something similar, you could run right past the tutorial tree cave thingies if you’d already done it.

It’s all good. There is no cheating in a FromSoft game. The world is cruel and unfair -- you should be too. 

Why did they ask not to be posted? I do feel the lineup is sort of lacking without it.

I’m sure there’ve already been like fifty meetings about giving Tobey and Andrew new movies off the hype, and I really hope they do.

If it’s not Shuma Gorath it’s a great impression of him.

It’s honestly not *that* hard. I lost Miranda because I had her “hold the line” but I didn’t have her loyalty because of the Jack/Miranda argument. 

See, I chose Samara for that exact reason. Jack is powerful but has no discipline. Samara is like a psionic paladin. 

I lost Miranda for the same reason.

I only lost Miranda, and she was “on the line” with the others. I didn’t have enough paragon/renegade points to resolve the Jack/Miranda dispute.

I agree. If you were even half awake during the game all of the decisions were super obvious. And pretty well telegraphed ahead of time. So it was really just down to doing the extra missions, eg, playing the game. 

I was waiting the entire game to kill Trevor, so when it turned out to actually be an option I was practically giddy. I smashed the “kill Trevor” prompt so hard I nearly fractured my thumb. 

I’d argue Franklin is the *main* character and goes through the most change. What an odd take.