I also mute asap when joining MW2. Best I can tell though is that this world is very sick from the amount of LOUD COUGHING I get before muting.
I also mute asap when joining MW2. Best I can tell though is that this world is very sick from the amount of LOUD COUGHING I get before muting.
I saw somebody online saying that Andor is what Star Wars is when you exclude the Force: a terrible dystopia where people are trying to eke by.
He fucked around and found out. Good on Activision.
Is it wrong of me not to care about any of these douchebag streamers? Because I really don’t.
Yep yep. A simple hierarchical system that favors sociopaths in general. Power corrups/reveals anyway, and a lot of these systems in the US are built to encourage these kind of people.
People who like to abuse people, like to be in positions that allow them to abuse people.
Is there something about running a company that turns people into complete monsters or are complete monsters just naturally drawn to run companies?
Not that I really care, but doesn’t MWII also come to Steam? Which does not have the requirement of having a mobile phone contract?
Because you had a prophecy that a decade later they would do something like this? Can I have upcoming lotto numbers?
Surprisingly better than expected. Why headshots are instant death on mechs though is....
Most giant stompy robot games get the scale of things all wrong, and this one is no exception.
I’ve said it before on here, but Cyberpunk was an awesome gaming experience for me from Day 1. Played on the PS5 and the only issue was hard crashes, which came fairly regularly. Thankfully, the game’s auto-saving meant I never missed out on more more than 15-30 seconds of play. It was more a minor nuisance than…
Just an observation: Rockstar and Ubisoft games routinely present hackers as the heroes of the story. Now both companies get hacked and the teenage alleged hacker is being presented as a villain. Will we ever see a game developer presented as the villain for luring kids into becoming hackers and ruining their lives as…
What do these people even mean by Hardcore now? As many are pointing out, having a radar that shows where people are whenever they shoot makes it easier and less realistic, not harder and more? Sounds like they just are mad a tool is being taken away which, fair enough, but don’t act like it somehow was sophisticating…
When I was a kid, before Call of Duty, I recall being unable to sleep one night as a small red light, like a laser was painted on my bedroom wall. It came from my doorway, across a hallway, and through another room, and from outside of my home. We were on the second floor. It bothered me for weeks and weeks. It drove…
wait, this dude is claiming that removing the minimap indicator and forcing people to use their ears...is catering to noobs? pardon?
By the way what difference does it make how long they’ve been playing?
“It is clear that there’s a higher catering to casual players with Infinity Ward’s games,” the site wrote, “and also clear that they believe casual players enjoying the game is more important than the hardcore player experience.”
On the one hand, we didn’t even have a mini-map back in the glory days of the arena shooters, and we did just fine. On the other hand, what’s the point of the mini-map if you aren’t receiving any information from it?
Sure feels like Modern Warfare 2019 all over again really. Where the mini-map was much less useful than previous iterations for the first few months. Then after the internet moaned enough, IW eventually beefed up the mini-map.