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The controls have more to do with the platform then the game. Do you notice the difference here? The xbox hardware not only has more inputs, but they are positioned in a manner that makes it physically easier to use. The horrid design of the N64 controller makes it impossible to reach all the buttons without

"Bejeweled was a big game and was remembered as a classic, but it ended with Bejeweled. The sequels and remake were never as good. Candy Crush Saga went on to become a cultural phenomenon that's still going strong today."

Do you see how shallow that argument is when it is used against you?

Goldeneye 64 could be played with Move and Look on different joysticks. In addition, the player could only carry a limited selection of weapons at any time. Sure, it didn't have dedicated buttons for melee and grenades, but that might be because the N64 joystick has less buttons then the Xbox controller, and if that

At the time no one had done a FPS on a console that controlled so well with a gamepad.

...same reason why everyone liked Halo.

Sword Art Online seems like such a hollow imitation of .Hack//Sign.

who dident watch fucking dragon ball?

Eww, bad 80's music.

This reminds me an ability in the MMORPG Aion. The Guardian General Transformation; a special ability given only to the highest ranking players on the server, lets you turn into a raid boss for a short time. While transformed you take on the appearance of a giant armored angel type thing with an insane amount of HP,

So.... a game console?

One of my friends was named Karim Abdul. Apparently his father had named him after whoever threw the winning shot in some basketball game he had bet a lot of money on.

He told everyone his name was "Jimmy".

Maintaining the system's integrety is not 'for the lulz'.

I laugh every time I see some know it all gamer who can't even tell the difference between the game engine and the game assets.

Consider it is made by ex-studio liverpool devs, aka psygnosis games, after sony bought them out... they are no stranger to making revolutionary sci-fi flight combat games that are lightyears ahead of the rest.

Which means of course, there will be about 10 people online to play multiplayer against at any given time.

My favorite gun this year is the good old MLas. Yup, the medium laser. It is not the biggest gun, nor the most powerful, but what it does have is an excellent weight to damage ratio and relatively low heat buildup, making it one of the best weapons in the Inner Sphere. All of my highest preforming Battlemechs mount at

Lethal radiation is lethal. If the radiation is not strong enough to kill all life on earth, there will be plants growing, and thus vibrant colors. And if the radiation is actually strong enough to kill all life on earth, then there will be no people to notice everything is brown.

Physics teams sent to survey the

Only 500$? Star Citizen has a 10,000$ collectors pack, and the game is not even playable yet.


Not sure if you are serious. FIFA 14 is one of the games you were arguing that were bad because it involved you doing the same things over and over for years on end.

After all what exactly has changed about the fundamental gameplay in the FIFA series since FIFA 10 was released in 2009?

There is an advantage to that kind of consistency of gameplay tho - if you like how Neverwinter plays at level 1 you will still like how it plays at level 60. The other side of the coin would be Aion, which was universally praised for its low level content, but by endgame had a radically different tone and style that