You can turn chat off, and never see any spam.
And you don't need to gear for endgame.
Problems solved, Neverwinter is great.
You can turn chat off, and never see any spam.
And you don't need to gear for endgame.
Problems solved, Neverwinter is great.
Cockpit view or no deal.
No, you are wrong. Sports are horrible for the body and mind. Full contact sports like football, baseball, soccer, and boxing - all have a high risk of permanent bodily injury and/or brain damage. Even non-contact sports like running or tennis cause joint and heart damage.
The only physical exertion that is totally…
What does any of that have to do with gameplay?
30 hours of gameplay for a 2fp game is epic.
Neverwinter is awesome, nub. That is why it is on there.
To everyone saying it is dangerous - it is a comp.
There is a phenomenon known as a 'battle trance'. It is an altered state of consciousness, and in this state, combatants do not feel fear or pain, and all the individual members of group are acting as one collective organism, driven by pure instinct.
People can enter this state involuntarily, for example as you…
My motivations for participation are irrelevant so long as I fulfill my obligations as a tester. I file detailed bug reports, I make suggestions and give feedback. I hit every target goal that is required of testers. You are truly ignorant if you are actually saying I have never helped in any beta test.
Play smarter, not harder.
yup.
That is not my problem. I don't beta test games professionally - I have a real job, and it does not involve filling out TPS reports. As such I am rarely able to test everything about a game during a game's beta. It is about prioritizing. If I am only going to get a few hours to test a new game I am not going to spend…
I do not see how the two are mutually exclusive. I spend all my beta time learning mechanics that will give me an edge up during launch, as opposed to spending all my time oggling the character creator, which will give me no edge up during launch. In both cases the game is beta tested.
Or maybe I think that testing game mechanics is more valuable then testing for graphical bugs in the character creation screen?
Shame your insults do nothing to refute my claim.
I don't put too much effort into character creation during beta. Characters will be wiped anyway, and I want to spend all my beta time learning mechanics that will give me an edge up during launch.
I was excited about Wildstar at first, thinking it was NCSoft's attempt at Tabula Rasa 2.0. I lost all interest when I…
Unless we are talking about nuclear winter or primary blast damage, the only harmful effects of fallout from nuclear war, is the radiation. Nuclear winter would mean everything is covered with snow and ice. Blast damage would mean a big hold in the ground that is quickly overgrown with plants. Plants are largely…
I loved Terminal Velocityand its spinnoffs... but haven't played anything the studio made since then.
I kinda figured that Bethesada would go with Fallout as their next game project - that way they don't step on the toes of Elder Scrolls Online by releasing Elder Scrolls 6 at the same time.
My bet is TESVI will be announced at least two years after ESO.
It is a 3 faction race war. If any 1 faction gets too big, the other two can team up against them. The system worked really well in Dark Age of Camalot, which is the MMO that the lead developer of ESO worked on last.
DAoC is widely regarded as one of the greatest PvP MMOs ever created. I am super excited to play Dark…