xander-vj
Xander_VJ
xander-vj

It was highly praised, but it was painfully obvious that those reviews were mostly carried by hype, since the game got a tough backlash just a few months after its release.

The “On, crap!” moment for me was when some Western developers used the game as an example of bad game design, particularly Jonathan Blow.

The “Zelda cycle” is mostly a myth.

I’ve only played three David Cage games: “Indigo Prophecy” (Well... I’m from Europe, so that’s “Fahrenheit” for me), “Heavy Rain” and “Beyond: Two Souls”.

My opinion was worse and worse with every game, but the common thread that I took from all of them is that Cage as a designer is legitimately, unironically excelent

Running 10 Km IS a small feat. It’s actually the easiest part of the training.

Maybe not these specifically, but figures painted in this style are actually relatively common. You can find them quite easy in Akihabara.

Honestly... I don’t like them all that much. You need to see them from a very specific angle in order for them to look good. The slightest deviation from that angle brakes the

True, but that will still make less money than if those teenagers went to see the film with their respective families.

By early 90s standards, and taking into account that those “full games” were actually expanded rereleases, yes, that was rather quickly.

Also helped by the fact that the first arcade cabin took a bit to arrive to Spain, shortening the time frame.

But the point is that it was seen as an honest mistake, not a malicious

Don’t get me wrong, I also enjoyed the game, but when you step outside the Zelda fandom echo chamber, you’ll see that we’re in a minority. The reality is that “Skyward Sword” is pretty much the second black sheep of the franchise, second only to “The Adventure of Link”.

Spaniard here.

Trust me, we noticed the fascist flag (or the Franco flag, or the “aguilucho flag”). But nobody took offense, not because people are OK with seeing the flag, but rather because people had a “lol These Japanese guys sure screwed up” approach and move on. Nobody assumed ill intent on the side of the

That’s because FF7R is not a Remake at all. It’s a sequel of sorts.

No chance in hell of that hapening.

SS reputation comes from deeply misguided design choices that no HD remaster can fix to any significant degree. And no, motion controls are not one of those choices.

I... really don’t think that would have been the case.

Like... at all.

Aaah... No, it wasn’t even a port. It was just the Wii version, just in digital form. It was using the backwards compatibility part of the hardware.

That wasn’t a bug. That was 100% intentional.

The game was made back in the time when Nintendo was TERRIFIED of people not knowing what was going on in the game that they did things like that.

Needless to say, it got completely out of hand in SS, to the point in became intelligence-insulting.

Spaniard here. That’s pure BS. Most of the people who mispronounce words in English while speaking in Spanish do so for the exact same reason English speaking people mispronounce Japanese words all the time: because it’s more comfortable to pronounce.

You can restart. Just pause the game and you’ll see the option.

Problem is... it takes a ridiculous amount of time to load the main game. So much that you’re probably better off waiting for the timer to finish.

The concept was good, but the execution was unadulterated garbage. Seriously, it’s one of the worst rhythm mini-games I’ve ever seen, and that’s saying something.

First off, it doesn’t even qualify as “rhythm”. The button prompts don’t follow the beat of the music, appearing at random moments without any discernible

Yeap. He was the voice of Maes Hughes. That will always be my favorite role from him.

First I was going to say “Wait, even you are infected, over 80% of cases have only mild symptons and can stay at home. Wouldn’t that mean that people can still watch it while recovering?”

But then I realized that maybe this is more a precaution for the animators.

Honestly, maybe this is for the best.

Heck, the original Buu saga itself was lackluster precisely because Toriyama was burned out beyond his limits. If TFS are already on that path, it’s better to end on a such a high note as Episode 60 was.

However, who knows? Maybe after a several-year hiatus they’ll recharge