Naru vs. Yotsuba in anything resembling a competition? We win, of course.
Naru vs. Yotsuba in anything resembling a competition? We win, of course.
Gendo Ikari.
There was a simmering anger about people like me — "Social Justice Warriors", as they call us — who are asking for change in the game industry: a better, broader representation of characters, among other things. We're "the cancer that's killing games", and Kotaku is seen as the key enemy site, with Polygon a close…
And all this time I though it was a disembodied voice projected by sheer willpower from Sakurai.
It's the little things that stick out, like trying to leave a place without being seen by classmates and formulating plans and ideas on how to proceed. Been there, done that. Same with worrying that random talk you can't quite make out is probably negative things about you.
Clearly Nintendo is doomed and should make mobile phone and PS4 games instead.
More Mushishi is never a bad thing!
Be sure to check out Matthew Taranto's Brawl In The Family farewell video as well. I teared up once or twice. He's a jerk. http://brawlinthefamily.keenspot.com/2014/10/03/600…
you know it would be hilarious if Nintendo released an outrageously expensive DLC for a Wario game that was just Wario saying "thanks for-a makin me richer!"
Most people that play Smash just wildly move the circle pad like button-mashing. It's only because my friend was an actual pro at the game that learned to play smarter, not harder.
Anyone who says competitve players only like Final Destination really don't get competitive play at all. Battlefield, Smashville, Yoshi's Island in Brawl, Fountain of Dreams, and Dream Land 64 are all really good stages as well. It's not platforms they don't like, it's random bullshit stage hazards. I wish that…
"Kino"
Yes yes YES!
"...as support!"
Welp, there goes my only real interest. Darn it...
Smash Bros is the best Sonic game in a loong time.
What the fuck does your comment have to do with this post and why are you spamming this shit in the comments section.
Pachirisu won the Master's Division Championship. I lol'd and aww'd
We all know how this ends....and no sir I don't like it.
In a previous article where Ping-Pong was mentioned, I confessed that I was intrigued by the visuals style that reminded me of Studio 4°C productions like Mindgame. Fellow Kotakuite Xagor confirmed my impression, when he told that the director was Masaaki Yuasa in both cases. That alone is enough to pick my interest,…