xaero
Andy Cormack
xaero

Yea, I thought that report was a joke or something, who can possibly want to employ someone that speaks like a damn robot for a news report, never mind getting her name wrong. I guess they set the bar pretty low.

If all they're doing with SotFS is making the console versions look like the PC then I'm glad I get to save some money.

Yea, bombs in the cradle things are really fiddly to launch without exploding.

The best I made was a double firing catapult to take out the castle + kill all level. These make mine look pathetic! :D

Depends how he feels that day :D

A thousand times THIS. I love the hell out of that game but it's super annoying to get running on modern PCs and I've played it to death, we need a new one!

Still looks wrong compared to that:

I don't wanna sound like a jerk cos it took him a long time to build this, but the scale and shape of it looks COMPLETELY wrong to me, am I the only one?

Something to add, as well, since Glitter already told you were to look is this article:

Oh we know why, the guy who was writing it left and then Bungie seemed to start almost from scratch and cocked it up.

+1 for still managing to find a way to fit NOLF into your post Kirk :D

There was no reflection of the camera! BURN THE WITCH!

Exactly what I was going to say :D

Unable to play a game you own for 12 yours? Ouch.

Duck, Duck... ENGAGE!

That's really impressive, now where's my Deus Ex - Human Revolution arms already?! :D

Yea, first game since Ni No Kuni that I've 100%'d because I just love it to bits. Wish there was more to do after 3+ loops through the game :)

Thanks for the detailed reply :D it seems a bit silly that values that are so significant to how combat turns out are hidden and have to be data mined though.

Ah OK, that makes more sense then :P but it doesn't show such numbers on screen so how do you know what armour values they have?

Sorry if I'm missing something since I've never played the game but the crit right before that so-called "epic" crit was over double that...