1) Writing isn't just dialogue. TW3's writing really shines in body language and environmental storytelling. Whoever built Novigrad gets medieval cities waaaaaaay more than whoever built Whiterun and Val Royeaux.
1) Writing isn't just dialogue. TW3's writing really shines in body language and environmental storytelling. Whoever built Novigrad gets medieval cities waaaaaaay more than whoever built Whiterun and Val Royeaux.
It's also possible that whoever is writing the subtitles just rewrote the thing. Couldn't have hurt it
Whelp, I guess that explains how sick I got when I lived there.
TBF, the swordplay itself is quite poor, so confusing might be what they're going for
I think another reason for the prevalence of unreliable narrators is that this structure allows a game to have its cake and eat it too. Take the Witcher 2 for example: the whole thing is full to the brim of improbably attractive women just itching to jump into bed with Geralt. If you accuse cd projeckt of being…
I gotta say, I prefer Executicrypt.
Though come to think of it, even if the ME could prove that the wounds weren't self-inflicted that wouldn't necessarily exonerate Pam. (She could have cut up Gerri and planted the knife to make it look like a defense of others case.)
A lot of how it was handled would depend on the medical examiner's report.
I actually think that her tolerance of Jessica's antics is totally in character. She's a crooked high-powered attorney who wants to be able to call upon a hidden metahuman when the need arises. "Because she gets results" is precisely the bullshit excuse someone like Hogarth would use to keep her around.
That's true, but this shorthand strikes me as especially ridiculous. I'm not sure I'd have been bothered if they'd left out food altogether, but including it in such an obviously silly way is a touch annoying. Would it be that hard to plant in plots instead of individual plants?
Well, they also seem to think that you can feed 20 people indefinitely by growing ~ 40 stalks of corn, so they're not really clear on how the whole botany/agriculture thing works.
It feels odd to admit, but apparently Mircosoft's creative leash was a good thing for Bungie. At least it forced them to write a coherent story.
God the details in these games are spectacular. I still remember the moment in MGS2 when I discovered that you could not only shoot over the drinks on the bar, but the individual ice cubes, too.
I'd have been willing to put up with the bad leveling, the boring visual design, and even the crappy voice acting if the writing had been okay. Instead what we got feels like they made a multiplayer game and decided to tack on a single player campaign two weeks before release.
Seriously. I've read high school English papers better than the writing in that heap of trash.
They waited for him to give his weapon away, brought overwhelming numbers, and seized him before he realized what was happening. It seemed pretty realistic to me.
Ah, the Barristan and Dany show we could have had. . .
I gotta say, while it's nice to see LGBT protagonists, this ending felt pretty forced. It didn't really seem like there was much in the way of romantic* build up for Korra/Asami, particularly in the voice work. It really wouldn't surprise me to hear that Janet Varney and Seychelle Gabriel thought that their…
It's been years since I've taken property, so if this is your area I'd have to defer. It seems to me that they were probably hostile* in the years before she gave them the license. Assuming that post-period pre-judgement license doesn't cause a claim to fail**, their possession was open and notorious enough that the…
Finn and Jake have totally adversely possessed that treehouse by now