wonko-c
Wonko-C
wonko-c

@Alex_Mexico: OMG NBA Street, I remember that game! (No, it didn't suck :P) NBA Street Vol 2 was the only good game in that series and I always thought of it as a spiritual successor to NBA Jam.

@Toshi: Strider Hiryu 3 in Metroid-style, please! With his ability to climb walls and ceilings and manuever through gravity shifting rooms the level design would be insane!

@Rawrnosaourous: Return that game and get Castlevania: Lords of Shadows instead. It is a much better game than Enslaved and it doesn't hold your hand as much.

@PuppetDoctor: Believe it or not here is a conversation I had with a friend the other day:

Anyone knows if this affects the Steam version in any way? (Bought it for $2 in one of those sales, awesome!)

I know about the Force Rage mode, it's just that video where Vader gets slammed through several walls looked too "un-starwars" to me and more like a japanese anime where people can fall head-first against the floor and the floor gets crushed by the sheer force of the fall but their head doesn't even get a scratch.

Star Wars Z? It almost looks like Starkiller will become super saiyan there.

@cubemoss: The article made it sound like we were getting more than just a port of the Dreamcast version of CT1. I had my hopes up for CT2's city and characters, heh.

@Kellen Dunkelberger: I really haven't noticed, but it's been a month since I last played my Dreamcast so my memory may be a bit fuzzy, but they have never felt any different from the Xbox triggers... then again I don't feel much of a difference between the 360's triggers and the Dualshock 3's triggers.

@BRayThriz: You sound like you didn't know this game was coming out until now. It's been months since it was announced, and the wait has been painful since then.

@Kellen Dunkelberger: The same analog triggers that are present in the Xbox and Xbox 360 controllers? am I missing something?

I'm getting confused: By saying it gets an arcade port and home succesor all rolled into one does it mean we get Crazy Taxi 1 & 2 here?

@VicViper: "Fighting games should realize it should be more about strategy and well-timed execution, rather than regimented button inputs."

@KirbyMorph: Yeah, MVC3 Simple Mode is nothing new. It is just another name for the "AUTO" mode that was present in many CPS2-era arcade Capcom games more than a decade ago. Purists just casually ignored those mode back then, I don't know why they're making such a fuzz now.

Now playing

@Sentiments: This amazed me back in the days of the N64. That a cartridge-based system was capable of that, I mean.

Knock, knock. Who's there? BOOM SHAKALAKA is there!

@LazyAlchemist: This has always happened to poor Castlevania.

@amarney: I've often found myself enjoying "solid" games a lot more than the cream of the crop.

Don't forget there is a Zelda: Ocarina of Time reference in there also!