@Arnheim: Super C on the NES was just a tad more challenging than Contra.
@Arnheim: Super C on the NES was just a tad more challenging than Contra.
@hell_snake: noooo gaaaaaaaaay!!
@Dex-Starr: LOL. Still, you're right, they're not the whole Namco and Capcom universes. :P
Hopefully Final Fantasy VS Street Fighter is next, then SEGA VS Capcom and finally Killer Instinct VS Street Fighter.
Hmm... Julia Chang VS Kuma?
@Iz1ck: It's just the same as before with Capcom VS SNK 1&2 from Capcom and SNK VS Capcom Chaos from SNK Playmore. I don't see how can it be confusing to some.
@Sabbatai: Stop dissing Tekken, please.
@Sega: Well said. I'm pretty sure some of the Tekken characters will even have projectile moves in Capcom's version. There is a guy in those games who controls electricity I believe, and another who becomes some kind of demon/angel thing and shoots lasers from his eyes I think.
Yeah! Imagine how great would be a game with Capcom characters against anime classics like Casshan, Tekkaman, Ken the Eagle, Doronjo, Ippatsu-wait-a-minute...
@Dex-Starr: Uh... Tekken = Namco. Capcom = Street Fighter.
If even an obscure character like Amaterasu is in, this gives me hopes for Bionic Commando's Nathan Spencer, dreadlocks costume please!
@Nero: I hardly understand anything they say, be it english or japanese! (laughs).
@Nero: Hmm isn't Chun-Li speaking japanese in that video, though? They just changed her voice.
Oh god, what on earth happened to Chun-Li's voice!? This is like CapVsSNK 2 Cammy all over again. :(
@timestep: Motion control is nothing new. Remember the Power Glove? The Activator? and who knows how many other attempts before it.
Didn't Kazuma himself say he never kills? I know he could pick up guns in the previous games but he never killed bad guys.
@luigionlsd: Ryo would be nearly as old as Kazuma by now... interesting!
@DRech: I don't think people even notice until someone points them out... that was what happened to me, now I can't un-hear it. :(
Achievements: Bringing out the OCD in us circa 2005!
@Culebra: I want a Quake 5 that goes back to the otherworldy/demonic setting of Quake 1, with Cryengine 3 graphics, and retro gameplay and level design, none of this, slow movement, carry-2-weapons-at-a-time, regenerating-health nonsense.