Shoo
Shoo
A common performance hit now can be physical memory. If you don't have the vram to store all those textures it falls to your systems ram, if that clogs up it falls to your paging file and if your paging file is on the same spool (physical hard drive) as, say, the OS and/or the game then things can get choppy fast.
Wait.... doesn't capitalism end with an ism?