Let me talk out of my butt: you're not going to get higher than 30hz from a mac on this. No idea of PC or other inputs.
Let me talk out of my butt: you're not going to get higher than 30hz from a mac on this. No idea of PC or other inputs.
Simplest answer: that it was originally developed for PS3. A year is a long time and there are a lot of PS3s out there. Keeping the PS3 user base happy is going to be very important for a few more years.
Did you ever play Beyond Good and Evil? They had a nice persistent side mission where you aimed to take pictures (+dna samples by doing so) of all living things (or maybe just all animal life). It was pretty satisfying. However, If it was the only thing you were doing, not sure.
Unless you are including rendering 3D images or video in the category of graphic design, a bleeding edge graphics card is not a necessary investment. It's a perk of a gaming card that can do everything you want until you want something better. But mostly rationalization in the face of a lot of options. In this crazy…
Fine fine. Disney, just give us a Discs of Tron on PS4/PS Move and Kinect 2.
If by follow through you mean the ability to weather a few cycles of disappointment and doldrums, then I agree.
Makes sense if you're actually braking hard.
Mandated that I like: 3rd brake light. I remember these being odd when they came out, but now they look normal.
What I don't get is how anyone with a laser pointer is able to target anything with even mild accuracy. I can barely hit a neighbors house and keep track of the light. People who are messing with pilots in mid-air, are they mounting them to dowels or putting a scope on them or something?
Some of this is developers over-embracing what VR can do. Like the third presenter mentions in the GDC presentation of Morpheus. He says something to the effect of:
And/or they don't want to say that they should just play it on PS3 because the experience will likely be very similar and the PS4 may improve very little if anything.
I hear the new Donkey Kong is good, or at least pretty.
Kick starter is not investment. You pledge and you get stuff.
Charity was a joke, I'm assuming. But you seem to think that kick starter is investment. Hopefully you're joking too.
But how is that not a port? My main quibble is with Yoshida's statement. I'm all for unique and exclusive experiences, but good ports will sell units.
We know Sony works hard. But is it working smart?
While Yoshida didn't talk about any specific games being made for Morpheus he did at least articulate Sony's Morpheus gaming philosophy. He said they're "totally anti-port." He doesn't want his teams making games that can be played with or without the headset. He doesn't want old games brought back with headset…
Care to elaborate why you applaud that? Are you against ports? Ports floated everyone's fortunes during the last console generation.
Cool. We'll see how dim the updated dim option is, and if that satisfies people (and game devs that make use of the light bar).
Yeah, same with me. Probably a strategic move, they don't want to close the book on the light bar.