wildfiredestiny
Aurora Destiny
wildfiredestiny

Well of course Gonzo would keep coming back. You can't keep a Muppet down.

He looks like a confused puppy. Why are you murdering me, he asks, what did I do?

I must admit that I'm more than a little confused as to why getting a straight answer about how a core feature in a new video game works in practice for its many enthusiastic players has proven so difficult. It's all the stranger because Monolith was quick to reply whenever I had a question prior to Mordor's release,

Perhaps Monolith is being dodgy on this on purpose to keep some parts of the game a mystery. In the age where every little game secret can be found within hours or days of a games release, having a mystery like this, while at times can be infuriating, it also adds challenge and mystique to the game.

Only by

Ganondorf mainers represent!

I just saw the big pre order pack for Advanced Warfare on the PS store. 109$. WTF is that? At this rate the next Call of Duty will scrap the single player mode completely and charge 15$ monthly to play + micro transaction for everything.

All I know is I actually was getting FAR more purples BEFORE the patch.

Why did they forget to put in a story?

If you check the zone out, it's still pretty unfinished compared to other zones in the game. It's par for the course on unfinished zones in any MMO. Incomplete clipping, some wacky lighting sometimes (although that's true of the main game too), no mobs... It's definitely not a case of being finished and cut from the

Is getting them to max lvl necessary, and if so, why?

Why did he need to level them up to 20? Was there a reason for that or just because?

Having separate characters instead of transforming is fine, but I'm really curious how different this game would be if there wasn't a 3DS version holding it back. I'm really surprised just how many explanations for decisions are because of the 3DS hardware.

Every time I kill Sepkis Prime Lance Reddick sounds so relieved about it! I almost don't have the heart to tell him.

I never understood the picky nature of Smash players. I used to play very often (not in a few years, because I just never hooked my Wii back up, and don't have a Gamecube anymore), and always loved the idea of using all of the features in the game, as well as different types of battles. All of my friends would only

What about the Power Stone type items you collect three of for a big attack? Those are more fun than the smash ball any day.

I will note one thing: I'm not sure I like Smash balls. But hey, can't love everything!

I think it's more like the kind of griefing I occasionally saw online in Brawl, where one player would attack another indefinitely with cheap infinites just for the sake of messing with them and preventing them from playing, with no intention of KOing the player or otherwise trying to win.

I'm guessing its to do with that story how Nintendo didn't want to to use origin or something for the WiiU and the partnership got sour?