whylekat
whylekat
whylekat

Which works for many of the items. It does not work well for many others, where the interests strongly overlap, or where the item doesn’t really lend itself to your thought re: interests.

I'd say the issue is probably that there's 100 of them.  Even if you know the characters well, that's a lot of busy work that really isn't particularly interesting.  Cut it down to one for each character and it would be more palpable for the whole of the playerbase.

god, the economy in GTAO is so inflated that i see the possibility to earn 100k, and think “who gives a shit, that wont buy me anything”

2 years? Try over 25. This is literally the most disappointed I’ve ever been in a video game release in my entire life and I had actual expectations for LawBreakers.

It’s only been six months? Bioware managed to cram in a solid two years of disappointment in six months. That’s efficiency in game design right there.

Wait. You’re saying that it’s okay to release footage that’s unrepresentative of the finished product even though it’s presented as such. How does that logic work?

I think it’s almost an uncanny valley thing. Most of them look kind of like their MCU counterparts(especially Banner) while also remaining legally distinct since they didn’t get likeness rights. It’s just enough to be jarring. After more than a decade of Marvel movies we know what those characters are supposed to look

That’s exactly what I was thinking as well while watching Thor breaks the cement tubes that block the paths. This is just a prettier PS3 era game. Is this a resurfaced never finished 2012 Avengers tie-in game and they just updated the graphics?

Their face models look real bad. And the gameplay looks rough AF. Like something about how the characters snap to their next animation, it seems like a PS3 game with some current-gen filters. But those faces, I’m not sure what it is but I am not liking it.

The only reason this exists is to squash the hardware vulnerability that lets people hack the shit out of it.

I don’t really understand your point. Sure, it’s nice only having friend codes aka private lobbies but what if you want to play a proper online game? How does making a service that makes sense impede that? Like you said, all you need is the option to mute voice and text chat. Then it’s like playing online with

If the switch had modern internet features im pretty sure they could have a setting under the parent controls that disabled all voice chat. Problem solved. Nintendo is fucking lazy/stuck in the past, and I say this as someone who has owned 1 version of every nintendo console since the 64. (except wiiu)

Hmm, I was just being honest.

god dang it, i swear i woke up this morning and immediately remembered that i meant to overlay a semi-transparent clip of undead nightmare over the part where i say “marston pondered the density of the nightmare which gripped him”. i coulda done it . . . there was enough time between me getting into the office and me

they sure don’t! i wanted to play the game again, anyway, and figured, “why not get paid for doin so”

It needs more nitty gritty features though, like I’m pretty sure I’ve had to tell Kotaku’s own Luke Plunkett that the takedowns where you hang on a ledge below a guy and then yank him over the edge to kill him were added in ACII not Brotherhood. Nevermind the stuff you probably don’t even remember being in any of the

Yes, this is the first time they've said something where I'm just flat out like, "No. Fuck you. Stop blatantly lying."

You're absolutely right. I was there. I WAS THERE.

"So you actually will get less loot [shooting into the loot cave] per hour than you would just playing the game. But the players weren't doing the math that way," Hopson said.

That's a shame. The likelihood of a SimAnt 2 is now even more remote than ever.