Definitely. Setting Trevor on fire is a great way to make you regret not choosing Box Number 3, because even after all he's done and will continue to do (unrepentantly), he's still a human being you've spent time with.
Definitely. Setting Trevor on fire is a great way to make you regret not choosing Box Number 3, because even after all he's done and will continue to do (unrepentantly), he's still a human being you've spent time with.
Far Cry 4 definitely needed less fast travel, and more buzzers. Buzzers let you really appreciate hte environment and never stopped being fun to fly. Their limitations were clever, in that you still had to go climb the mountain if you wanted that letter or mask of yalung up in a high cave - it didn't totally neuter…
That's a really great point. The initial mad-dash to collect everything barely drops off by the end.
Wow, I never thought of it that way. I just remembered that game with the sad ending and where my buddy died.
Yeah, I think the implication is that you join up with Uncle Min to take over the dynasty.
What am I, some robed simpleton? I used a mini-nuke!
Interesting. I like that perspective a hell of a lot. Reminds me of Far Cry 4. If you haven't played the first 20 minutes, please don't read this:
So in the sense that you're "allowed" to kill Natalya from Goldeneye but you can't complete the level if you do? I hardly think that counts.
That's what I thought, thanks
But I thought you can't progress without killing the civilians?
"I SUMMON THEE! SLAY THIS WORM!"
The Bethesda games do a wonderful job of making you feel the dark gravity of your situation. With one powerful punch you can turn a whole army against you.
3rd choice was beautiful, because I really did want to be king by the end of that game. Moreso than 3, I felt like I wanted to dethrone the powers that be and become a true disruptor.
Gotcha! Good thinking.
I never saw it as a strategic choice, heart vs. power kind of thing. Fascinating.
It might have some meaning in the fact that I believed my choice was between death for Franklin if I chose that, so I chose the other two first. I cared enough about Franklin to not take the risk for his life.
It's hilarious that in a game designed from the ground-up about moral choice and picking your own path, that we take such comfort in an obvious good vs. evil moment.
A situation made less dramatic by fast travel! You could have zoomed on out of there, man! I still wonder how that game would pan out with some vehicles and no fast travel.
Thank you so much.
I never even had any Paradise Falls missions because I tested out a new shotgun on those guys and immediately had the missions register as fails. I wish there was a way they were introduced to me with a bit more honey than just "assholes standing guard outside a camp full of slaves."