wesluger
Wes Luger
wesluger

Seriously can’t believe it.

Mike, you really are the best. The most Kotaku writer to every Kotaku. The only one I would ever feel cool about saying hi to if i saw you on the street, which i did on the subway at dragoncon a few years ago. I am pulling for you and cant wait to hear that you’ve recovered and are back at home with your family.

Dang, couldnt any of the 6 people willing to spill their inflammatory “feelings” about the company give you any details about the game itself?

So i guess carbine king deleted his twitter so that readers of this article wouldn t find out that hes also virulently homophobic. Was that at your suggestion or did he just get a ton of shit after being highlighted here?

Diablo 3 trial is untimed, sit in there as long as you want, its just level capped. It has multiplayer. When you purchase the full game, your progress carries over and there is also DLC to buy. D3 is not free to play. Nor is any game that has any kind of trial like that. Nothing randy pitchford says comes close to

If there was matchmaking, the people that expect the rest of the group to be experienced superstars would just keep leaving and re-matching until they foind what they want. And a lot of undergeared players would just keep trying until they found people to carry them. AND a lot of players matched with those leechers

What were the specs on the “oculus ready pc?”

Great, another time jump. So I guess this season takes place in 2026?

I used to think like that, I even posted almost the exact same thing a couple years ago, maybe to the day. But you know what? Why not just Let the people who are lucky enough to have thanksgiving off (the writers) enjoy it, and let the people who have to work (the salesmen) do it without catching shit.

I used to think like that, I even posted almost the exact same thing a couple years ago, maybe to the day. But you

See I appreciate the details here, i missed this post when you put up so many replies in quick succession. I guess i would wonder about comparing the volume of complaints that come from one region’s operation of one game to Steam, but i see what your saying about investments that were never made that should have been.

If anyone has a reason to think they should have gone from thinking through the issues in march to having amazon level customer service built right in to steam that conforms to the laws and customer expectation of people in every contry on the map in just six months, i would be fascinated by them. But if people just

I always wondered about some of that as well. They talk about the unusual structure and how its so great that you can work on whatever you want. Just think up a project, recruit a team, make it happen and ship it they say. Well what are those projects? Hats? Dota items? Doesnt really seem like a dream job for some of

I dont blame you for your weird defend the corporation thing, since kotaku comments often consist of people just picking a trigger word from the headline (steam, piracy, destiny, etc) then ranting in scorn or defense of it.

Exactly, Amazon dwarfs steam, with its 150,000 employees all over the world. And youre using that as the standard which shouldnt be particularly hard for valve to match.

Steam has over 100 million users, spread across every country that has electricity. Saying that it would not be particularly hard to do anything that would make them all happy enough to completely and forever do away with the angry forum and reddit posts that you and others here are using to gauge the scope of the

Which ones? And were they also looking to integrate that revamping into one of the most popular apps on the planet?

“It’s October. We’ve been waiting for a promised something for months—and a nebulous anything at all for more months before that. Come on, Valve. Talk to us.”

No doubt. Reading this article gave me a big flashback to the MLG forums circa 2007 haha.

For what its worth, just wanted to voice my love for Q and A type interviews. I wish you published more of them. You guys do tons of fascinating articles about any given game you cover that give plenty of opportunities for the writer to do their thing. But Q A types of post give us fans a grrat look at the developers