werty8472
8472
werty8472

If a car gets cosmetic damage, someone who needs a car will still buy it. There is absolutely a grading system on physical objects. But whatever it's value degrades to, it still exists as a real physical object. Even a junker can be donated or sold for scrap. Value absolutely fluctuates, but its existence as a

The reason a car has value is because it's made of something, and when that stuff is taken away, there is nothing left. You can argue that there's additional status and appreciated value for the work placed, but you're not creating an accurate analogy between the theft of a car, a physical object, and the theft of

Let's get to the basics: "How much of that money was directly due to Nyan Cat? I don't know". That's because we're not dealing with real money. If we were dealing with real money, there would be a figure. You steal a car, that car cost x amount of dollars.

Breaking copyright is not theft. Theft is theft. Theft

Used games for sure aren't to blame, just like libraries and used books hasn't kill the book industry. Just like how Netflix and eBay haven't killed the Movies industry. Just like used car salesmen haven't killed the automotive industry. You want people to stop selling your games back? Start building a better

Why is it that no one is commenting about how BAD the name XBox One is? We go from XBox, to XBox 360, to XBox One.

"Which system do you want to get for Christmas, Timmy?"

"XBox One"

Goes to eBay and gets an original XBox. "Here's the XBox One."

"No! That's an XBox, Grandma I hate you."

"It's the first XBox!"

I mean, Wii

Real money has been made. How much of that money was directly due to Nyan Cat? How do you measure the merit of an included idea? The money earned on Scribblenauts may be a tangible factor, but the value of Nyan Cat is intangible. The money 'owed', is not something that could be summarized into a meaningful amount.

  • Follow the context of the sentence. You spoke about the money the copyright owner should have been paid. I replied to that message, continuing the context of what a copyright owner "should" be paid as being 'potential money'. Your reply is errant for referencing instead the money that the game made (or some other

I think it's a complicated issue which has devolved into this meaningless dribble that benefits, and only benefits, incorporated entities who trade in accumulated ideas. The law has become so molested that there's very little of any value left in it, and although the little guys are the ones that are complaining

That's all potential money. He didn't steal anything, but he didn't get paid, "as he should have". Due to an extremely complicated system of ridiculous consumerism, aggregated financial gain from people finding his idea funny coming out of essentially thin air, somehow the idea of cultural relevance as a publicly

Hey, I am totally in agreement that 5th Cell should be able to have their stuff displayed in other places too. Cultural references are like that- you need to be able to include them in things because they're part of the culture that references them.

But I really doubt Scribblenauts 'profits' off of their inclusion.

Yeah, I get it, artists whatever. Tell me how using a flying poptart cat in Scribblenauts as a cultural reference hurts the artist.

Copyright law is dumb. Meme owners shouldn't be able to copyright their gook.

Yes. Companies have expanded the copyright laws. 10 years is much more than enough time to produce a character for money. Old as fuck should be free.

How could there be any love for PS3 or Vita when there is no love for PS3 or Vita?

:3

Solve for X mang.

Dudeman, PS2 to 360 was a fair choice. Just like 360 to PS4 would be. There's always WiiU, and hell, the system I've been most impressed with lately- the 3DS. God, I love me some Monster Hunter.

PC gaming may make a return, but regardless, gaming is a lifestyle, not a specific pathway. Zen out my brother.

Honestly, the backwards compatibility doesn't surprise me. The Kinect thing doesn't bother me.

But I'm not buying a forced second-hand marketplace system that has an arbitrary need to be online.

Probably less about the actual problems cropping up from being able to disable the device, and more about the fear of how far Microsoft believes it can reach into our lives.

I think this analogues to when Sony thought their power behind the PS2 would push everyone to own a PS3. They got cocky, and had a frankly disappointing showing for an entire console generation. In that time the 360 was the power player, and because of that I bet they think that they can weather bad PR for an early