wcladley
game_escape
wcladley

I disagree. I think a casual a player is someone who moves from game to game for a little entertainment and doesn’t really commit a lot of time to a particular franchise. But even if your take is the popular understanding of the term, Capcom should still be invested in making SFV as broadly appealing as possible. How

I don’t see why some people here (and Capcom for that matter) feel that casual players and the so-called hardcore are mutually exclusive categories? I consider myself to be somewhere in between. I have played these games religiously since SFII on the SNES, but I have always preferred the single player experience. I

Fair assessment, but I think what needs to be highlighted is the financial interest that Capcom has in not providing a satisfying single player experience on day one (or, perhaps, at all). By not making all DLC free to unlock if you have the time, Capcom has created a baked-in a free-to-play economy into their $60

You guys who are defending Capcom and flaunting your supposed knowledge of “what a beta is” are totally missing the point. This was a pre-order bonus. It was a marketing ploy and, as such, people who pre-ordered with an expectation of gaining access to a functional beta have a right to be upset. It would be