walk0nwalls
RollRoll
walk0nwalls

Again, what's wrong with opening a gay Kotaku? The only person who has the wherewithal to determine whether or not something is relevant or not is the individual who frequents the site or venue.

On a site catering to a gaming subgroup you express the opinion that an event catering to a specific subgroup amounts to segregation.

Can you explain to me why it is you feel so strongly that consumerist consumption of clothing is a fundamental component of self expression?

I certainly didn't ask for the contributions of people who insist that all games be absolutely focused around teamplay and just because teamwork is a feature of a game does not mean it should be the solitary focus of the game.

Is there a reason that you elected to make the downed state in such a manner that a solo spike is nearly impossible and is there any intention to introduce a pvp gamemode in the future that more notably rewards individual play as opposed to team movement? Because as things stand the entire pvp experience is incredibly

Mesmer's core mechanic - confusion is currently 100% useless to the point that they're considering removing it from the game.

There is an incentive not to get hit: you die less.

The game's in pre-alpha so anything that can be changed will probably be changed at least once or thrice by release.

Certification takes a long-ass time. Even if you release a patch day-of (which they couldn't do, they need to write and record dialogue) the best you can do in terms of a console patch release is MAYBE a month and a half down the line.

Perhaps your reading comprehension is poor but it should be established that I already cheat and I've no particular care for skill as a component of pvp.

Except for you apparently for why else would you find it in you to respond? I win again.

I don't need your respect and never damn well did. All I need to make sure is that you never get enjoyment out of your preferred pasttime again. And that I can do. Very, very well.

And all I heard is "wah wah wah" why aren't I being rewarded for my hard work. Boo hoo hoo, people should respect me for the hard work I've put in.

Fuck accomplishment. I play videogames to make other people miserable and that objective is all that matters. I don't really care if the means to do so are unscrupulous.

It still stands to reason that somebody sold him the project in those very specific terms or he himself espouses that very relationship with the character which is an entirely fair point of view since if nothing else Tomb Raider is a poster child for what developers will do to throw caveats at people who would

Then aside from the whole issues of player identification (my chief complaint) it calls into question if we are to move away from the time-tried tradition of "development of badass" narrative why is Lara unique in that she's the first to introduce sexual violence into her list of "things to overcome"?

I can take a chair and use it as a violin as well. That doesn't mean the chair was meant to be used as an instrument and just because it's hypothetically possible to have a different relationship with the player-actor doesn't negate the fact that the role is informed by developer intention.

And unless you're playing Final fantasy the ratio of cutscene to gameplay will always be skewed very heavily in favor of player control over a player-actor.

It is absolutely not the same thing. It's not the same thing to hand someone a toy and say "protect this" as opposed to telling someone to put on a costume and protect themself and to say that the the the developer idea that "men can't put themselves in the shoes of a woman, they are always external to projecting

Be that as it may, the developer intent in every game up to now has been for the player to inject themselves into the role of the lead character.