wafflecatastrophe
WaffleCatastrophe
wafflecatastrophe

Hah! In PE2, there’s a scene where you hear screaming from inside a house (The screaming lasts until you get inside, of course). The door is locked, the window is magically non-interactable, and there’s an anti-tank mine across the street. This caused a fun little feedback loop in my gamer logic; the solution my brain