vthobbes
vthobbes
vthobbes

I think it has little to do with graphical style - you can find examples of realistic (and not) from either "side". Games have been trying to do more realistic styles since there was even an inkling of hope that they could pull it off. Better capabilities just mean better results.

I'm not playing it yet because I bought it on PS3 with the intent to link my PSN and Steam accounts so I could play through it on PC. With PSN down, I can't do that, and I don't want to play through it on the PS3 (I loathe FPS on controllers and thus consoles). So I wait.

That'd depend a lot on your prior experience with PCs.

True, but this is also the company that released the PSPgo, which couldn't utilize a large chunk of the PSP's existing library, yet was more expensive than the previous models. That decision crippled sales, but it still made it out the door.

I dunno, I use backwards compatibility in my MGS4 bundle PS3, and I wish my Slim had it - hell, I'd have paid extra for a Slim with it. PS2 + PS3 is not the same - a PS2 doesn't have HDMI/etc, and doesn't do as well with aspect ratios on HDTVs.

So...chances that Sony will just remove PSN as a feature?

It'd depend on the incoming player's expectations.

I'd say try FFXI. Personally, I played since release, and only recently stopped playing.

Oh, I don't doubt things were cut - but it more comes down to the rationale. I don't think the reason was space. I think it was development time. They had more space to work with on both platforms - even more if they'd used a fourth DVD (Lost Odyssey did).

The PS3 version clocked in at 39.4 GB - but 32.6GB of that was Blu-ray video. The actual game data totaled less than a single DVD's worth of data (well, roughly one 360-DRM'ed DVD, 6.8GB).

If they don't come out until 2014, they likely will be a massive leap. Figure, the rumor mill pegs the WiiNii to be not all that much more powerful than a 360 - a six year old console. A 360 successor hitting the market nine years later will more than likely be significantly more powerful, and thus, probably leave

Because I don't sell them at Gamestop. I keep them. Haven't always - but the majority of stuff I have, and every time I've sold things I've regretted it later in some form or another (even the Virtual Boy I had). Now, I don't get rid of stuff. No real reason to, and besides, it's a ripoff.

I bought Arcana Heart on PS2. Were this a disc release, I'd buy it too. But not digital only.

DA2, to a point, deserved a counter to the generally glowing critic's reviews. It wasn't absolutely terrible, but it fell far below what it coulda/shoulda been.

Keep in mind that the PS3 version basically includes the PC/Mac version if you link your Steam and PSN account info..

Only a matter of time. The more players tolerate full-retail game packages deliberately not including content just so the publisher can soak you for more cash later, the less content games will come with out of the box.

Depends on the environment. A PC can be hooked up to a living room TV nearly as readily as a console can. Plenty of folks have built MAME cabinets and the like too. Not to mentioned all the potential people who might only have a PC monitor in their dorm, or who only have a laptop on the road, or whatever, that'd be

Dumbed down or not, there are still forced gimmicks in games. IE, New Super Mario Bros. Wii or DK Returns having a waggle for certain type of jump. That's not focusing on gameplay, or making things simpler, it's forcing a stupid mechanic into the games to make use of motion control.

Same reason most villains are like that in general: it makes things a whole lot more straightforward. If you make someone out to be pure evil, then there's no real moral quandary about utterly destroying them/their work.

Eh, I wouldn't lay that entirely down on the action oriented combat - though I played DA2 on the PC, and it doesn't require button mashing.