vojtasass
Vojtas
vojtasass

Yeah. I don't know what is stupid about it. Great idea and execution. :)

I thought we're talking about adventure games in general, not in terms of big publishers. Adventure genre is a niche, but it's very far from dead. I play point'n'click's very often these days, and I'll buy new one soon.

Oh Ron! I want new Monkey Island made by you! I want it so bad! Pretty, pretty please with sugar on top!

You clearly don't have any idea what you're talking about.

No, they are not a bad studio. They are very far from it. Obsidian's problems are very tight deadlines and lack of rights to the franchises they are working on. Role-playing games are very complicated, it's one of the hardest genres in gaming. Development requires a lot of time for testing and debugging - something

The Elevators and the Interface - two worst things in ME1.

Oh man, I love this one too.

I learned that is not wise to ask about Loom.

Nice story, thanks for sharing.

You can still get Full Throttle music - just buy "Bone to Pick" album by The Gone Jackals. I bought few years ago. :)

Many people claimed that consoles are stopping progress of graphics and physics in computer games. Now when developers want to make a leap, some people prefer old technology. Games are luxury goods, especially hardware side of PC gaming. I'm not saying that you or someone else MUST buy new PC. No. I'm sayng that

Never heard of desktops? Buy one, it's much cheaper and powerful than gaming laptops.

Never heard about hardware upgrades? :P

You would not be able to drink potions during combat. You have to drink before battle. You just will be able to hold elixirs effects for some time.

Cyberpunk 2077 will be released in 2015 (or later), so there's nothing to worry about. Long time to finish.

These screenshots were taken on old renderer. New one is being worked. So stay tuned for much more amazing graphics.

Actually they never said they're thinking about TW1 conversion (again). The first game was being converted to Xbox by Widescreen Games, but in the end project was cancelled, because French developer didn't achieve high quality. This is why the REDs ported TW2 by themselves.

Yeah, Dave Grossman should also comment this news.

Such a shame. LucasArts was dead for several years at least, but it's really sad that Lucas did nothing for a change. Legend company is closed. Another one bites the dust.