vinternet
Vin St. John
vinternet

I feel this way too which is why I LOVED Breath of the Wild. I tell people all the time, it’s the first single-player game in a long time to keep me engaged and hole my attention the whole way through, 100%ing it. So I suppose everyone’s got their very specific range of games that will do that for them. Zelda’s in

Thank you!

I’m sure it does, but nobody is running an audio cable across their living room. Headphone gaming is usually done at a PC (near the device), or with wireless headphones, or with the headset plugged into your controller instead of your console.

Sony makes money off the PS+ subscriptions that players pay.

He’s trying to say “We’re not saying that the real world is LIKE the messed up one that we’re portraying in this game, or that it needs more heroes that can do what the player can do. And we’re not saying it’s not. We’re saying that if it was, this is what would happen, and that’s a fun game to play.”

There’s a lot of evidence that suggests that due to wireless performance or game performance, there are limits when a Switch is undocked, using wi-fi to access the internet, using wireless communication with another Switch, or connecting to many controllers. There’s no games that I’ve encountered that actually hit the

I played some Mario Kart last year with friends on an excellent camping trip and I have been waiting for my flogging.

The single player mode in Smash 64 has evolved and changed over the years but is, more or less, present in every Smash game. It’s called “Classic” mode. The last 3 Smash games have also had additional single-player modes called All-Stars mode and Events mode, each of which is comparable to Classic mode in its

Is Fortnite voice chat only possible on Switch while in handheld mode, then, or is it possible to voice chat even while the Switch (and therefore, the headphone jack) is docked 10 feet away? I’ll admit I don’t game online much so if this is a dumb question, let me know. (Maybe wireless headsets have this problem taken

Seems like they took the fan feedback seriously that this game doesn’t appear to connect to the old game in any way, and figured a way to link them more directly without changing the current work-in-progress too much. Even if that character was never originally meant to be Jade, it was probably meant to be a

Smash Tour is terrible for everyone, casual players included. It should have been the “newbie-friendly” mode but instead it’s more chaotic, more confusing, and requires learning more rules on top of the main game.

5th row, 2nd and 3rd sprites - is that an early Spinda evolving into an early Hitmontop?

Funny, the way she puts her hands up as if to say ‘back off’ is straight out of Robot Chicken, I assumed there’s someone working on both, could be coincidence or an influence thing, too, though. It’s not a pose that’s common to all stop motion or anything.

I’m getting some serious Super Mario Maker vibes from the screenshots - between the tutorial characters that have punny names (like Mary O.) to the design language of the text boxes and the fonts and colors used. I’m guessing there must be some design staff who worked on both games.

Most of the things you’re saying about this game are things I felt about the first game, off the bat. This series easy to want to like - Disney + Final Fantasy! - but it’s not easy to like.

I think the reality is that since they still support the game, they want to have one version of it out there. It’s unlikely that they’re legally required to remove the games from people’s current installations, since they’re not even able to enforce that. But since they can’t distribute the songs with newly sold

It doesn’t necessarily affect every industry equally. I haven’t read the article to see if they provide any data that supports this, but it’s very plausible that the video game industry skews younger than most industries, and as a result also has a bias to hiring younger. People have a bias for hiring people their own

They’re presumably saying “we *were* sexist, we’re not anymore, but it’s taking a long time for our new policies to be evident in these numbers because it’s not like we fired all our long-tenured male employees.”

Honestly, the server costs for this are probably lower than the costs of updating the game to remove microtransaction options, especially if they’re already maintaining a server for online purchases across multiple games. Is there any other online component? If so, I doubt ‘server costs’ are the explanation here. I

Which is an excellent example of “no interesting changes” or changes “that would be rather difficult to explain.” They’re obviously not changes they expect anyone to be excited about, so they’re not trying to take any credit for them.