vinternet
Vin St. John
vinternet

It’s pretty normal for companies like Nintendo to write release notes like this. They’ve got a release that contains no interesting changes, or fixes issues that the public was not aware of, or that would be difficult to explain. As a catch-all, they share this blanket statement. The person writing the release notes

Yeah but as it turns out, it’s just a ceremonial replica of the real thing.

I honestly don’t think this would be as crazy as you’re suggesting. Whenever you cross time zones, there’s already a need to make a mental adjustment about “What time it is.” Nobody visiting a different time zone is likely to be following their daily routine, anyway. Businesses in different places already do have a

I’m more in favor of adapting our schedules than adapting the clocks. I’d rather start coming in to work an hour earlier for a few months of the year than shift my clock over by an hour for those few months.

If you’re already familiar with Google Goggles, you probably already know how this solves problems. I don’t think this new iteration is meant to solve completely new problems, other than they’ve solved the problem of “nobody uses it” by building it into more a more widespread app like Photos.

And now that they’ve released Balloon Mode, it’s important that players not be able to place balloons in locations that are only reachable through glitches (otherwise these become disproportionately prominent in their leaderboard system).

It’s unreasonable to expect almost anyone to enjoy it, really. Speedrunning is a very niche niche, partially because it’s all about breaking the game and finding bugs and exploits that sort of transform whatever game is being speed-run. Speedrunners are playing a different Mario Odyssey compared to most of us.

From Wikipedia (I happened to read this yesterday!): https://en.wikipedia.org/wiki/Star_Wars_Episode_I:_Racer
>The game was originally titled Star Wars: Podracer, however the subtitle was changed to Episode I Racer when LucasArts learned that another company owned the trademark for games with the name “Pod” in the

I played FF6 for the first time in 2009. I see games with gorgeous pixel art graphics, like Owlboy, and want to play them. I see games that look like this, and think they look like cheap garbage. I don’t think people are just being nostalgic or want something to hate on. Of course, the *rest* of the game is more or

My guess: this is from that Simpsons quote gif-maker, and in this scene Homer or whoever is getting the fortune is reading it out loud, so the caption is for the spoken dialogue (even though it matches text that happens to already be on screen).

Was talking about Heavy Rain, but since originally posting this comment, I have learned that I was wrong and apparently seriously misread an online guide after completing the game :P. I retroactively like it more, or dislike it less, now that this has been corrected. Thanks!

Playing the demo, I found it difficult to engage in the systems of this game. I know it’s partly because they throw you in the deep end instead of starting you at the beginning (I am only assuming, but there is probably a slower-ramp up at the beginning). But still, I felt like there was too much going on. The

Cecilia, I think you’ll like them better if you follow the advice at The Monsters Know What They’re Doing, an awesome blog that a) breaks down D&D mechanics really well, b) helps people be better DMs, c) helps people be more skillful players, and d) deserves a spotlight!

I really wish Nintendo would NOT put out a new Smash, or a deluxe version - I wish they would use Smash as their entry point into modern digital game libraries, and let my Smash Wii U purchase carry over to the Nintendo Switch. Smash works very well as an evergreen title that can be continuously updated, instead of a

I doubt it’s grounds for a lawsuit, but I agree with roromax - this game looks so, so much like Monument Valley, and it’s pretty clear that the people who made it played that game, thought it was great, and wanted to make a similar game. And I think it’s valuable for people to know that some of the things that look

It’s video game enough! It’s sold on Steam, it’s interactive, it’s structured like a game, words like “virtual reality” and “co-op” can be used to accurately describe it. It might have elements that make it unlike most video games, but it’s definitely useful to include it in lists of video games, like this one!

This is true, but it didn’t negate our enjoyment of the game.

I disagree.
A) The game “Keep Talking and Nobody Explodes” encompasses the stuff on the TV and the controller, and the stuff in the ‘manual’, and the conversation between those two things. That’s what the game is.

While technically correct, this doesn’t feel like a distinction that’s important to make. “Couch co-op” is shorthand for “co-op you can play with people who are in the same place as you.” In many cases, that means “people on the same couch as you.”

In my anecdotal experience, Overcooked was an excellent co-op game for me and wife, who is only an occasional gamer. The difficulty definitely increases, but I find that the later levels build on skills from previous levels more than skills from previous games. The only exception, IMO, is that there’s some