Sorry, but you clearly don’t understand the way game development functions. Adding an easy mode necessarily alters the design of the standard mode, either by having to accommodate it, or at least diverting a finite resource to it’s development.
Sorry, but you clearly don’t understand the way game development functions. Adding an easy mode necessarily alters the design of the standard mode, either by having to accommodate it, or at least diverting a finite resource to it’s development.