Legit question; if people got upset because a 2 hour refund window is much too large for a 10 minute (but infinitely replayable game), why is it unreasonable for players to get a refund after X amount of hours of an infinitely long game?
Legit question; if people got upset because a 2 hour refund window is much too large for a 10 minute (but infinitely replayable game), why is it unreasonable for players to get a refund after X amount of hours of an infinitely long game?
Pirating. A free game. I'm not so sure you're using the correct term there đ
All youâve done is taken a theory from Reddit and applied all of your âIâsâ to it.
I went for Team Mystic because of their need to pursue the science behind evolution. It really spoke to me on a personal level, and I wanted to further their noble cause.
This doesnât really feel like a useful list of changes. It feels a little more like a 10 minute article that arbitrarily addresses how sad it is that Splatfest has ended, wrapped up in a BuzzFeed exterior.
Oddly enough, despite having SEEN P.T. through about 7 or 8 times, I still canât play it at all anymore. Itâs just too damn scary.
Well this is just SAAAAAD. I work for a game company, and our briefing to customers and the way we were meant to market it to people was that it was COMPLETELY free of microtransactions.
I believe thatâs how Pachinko Machines work, yes.
I actually believe a strike is only given after you fail an appeal following an initial appeal on an automated strike.
I think the answer is because scary horror video games.
Am I right in thinking that enemies now only show up when theyâre actively hostile, too? I seem to remember enemies would always show up as red on the compass even when they werenât âtriggeredâ.
This is the only picture Iâve taken in photo mode. Iâm pretty happy with it.
I have found my people!
Easy. Sheâs already a demon.
Okay. You have my attention.
MGS never really opened doors for him. Writing X-Men is what really changed his life.
Yes, but not for that price at all.
The hell are you talking about? Yeah, this was made for kids... Back in â88.
Donât even bother. People lose the ability to think independently when their precious cognitive biases are challenged.