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YES! WINDJAMMERS! That is what I already played online this week with a friend, and what I will be playing this weekend. It is simple yet varied, and a damned blast. It’s the addictive pick-up-and-play multiplayer game du jour! Although instead of the trailer above, you need to instead check out the TOTALLY

Salutations~!

Usually a lurker in these threads, but I can finally participate here, which is totally worth the Kinja death throes...

I’m delighted we live in a world where ‘Dear Chris/Nightwing,’ is the correct formal way to start a corespondence

More Breath of the Wild. Still early, but I’ve been trying to take on guardians a lot. I had the timing down for the WiiU version, but for some reason I keep missing the perfect guard and dying horribly.

Here we are again folks. This week I finished off my Uncharted no aim blindfire-only odyssey, Untargeted, and let’s see if I can put in a link to it instead of embedding an obtrusive video: HERE 

Man, Final Fantasy used to be all about the crystals and mages.

Hey Gameologerinos! I’m still trying to figure out the nightmare of a commenting system that is Kinja, but I thought I’d take the time to remind you that our book club for video games, the Revue Club, has survived the A.V. Club’s Kinjafication. This time, we’re discussing tactical third-person shooter Binary Domain: ht

Thanks for the nod! As you folks may have noticed, I’ve been thinking a lot lately about how the best games teach you to play them through the act of playing them. It’s interesting that the same idea came up in the Sonic Mania article and the Madden article, as it’s definitely not something that most games get right.

Thanks everyone who posted in WAYPTW! After a couple of discouraging WOTs, it was nice to see some evidence that we might survive the switch! (And it also means that whenever I get my game done, I’ll still have somewhere to post about it.)

Yay! We’re still here, and we’re still loquacious smartasses!

Great point. This reminds me of the beginning of Roger Ebert’s review of Platoon quoting Truffaut:

Death Stranding is definitely a day-one purchase for me, and that’s before I’ve had a chance to read the essay linked above. As for the struggle to create an anti-war video game in the Metal Gear series, I can kind of see what he means.

“It’s been roughly 120 years since the advent of movies, and 59 for video games. We are still awash in a flood of games where defeating enemies is the focus. It’s time for video games to achieve their Dunkirk, their The Great Escape. We need a game that maintains the essence and fun unique to the medium, but also

I will be playing >Observer_ and No Man’s Sky! I haven’t gotten too deep into Observer yet, so it’s still at the point where it makes my heart race - such a great combination of haunting surroundings and spooky sounds. No Man’s Sky is a good retreat when the cyberpunk gets to be too much; got it on sale last week (or

I want to make sure to post on these as long as I can before they decide to scrap Gameological articles for cross-posted Kotaku stuff, so here goes . . .

I know it seems like HL3 will never happen, but remember: if you keep the faith, persist, and never lose hope, sometimes you get a miracle like Duke Nukem Forever.

Yeah no-sale on XX for me unless it’s in English. Similarly, I’m avoiding watching any MHW media because I don’t want to hurt myself.

There is a chance that I will get to play MHW some day, but it relies on Kingdom Hearts 3 actually coming out in my lifetime and my wife purchasing a PS4 just to play it, at which point

Finishing up Master Mode on BotW. Planning on starting a new Mass Effect 3 playthrough. And the wonderful game of “figuring out how to get my teething daughter to sleep”.

west of loathing is cool and good