That’s true given enough time; it’s only been out for a few days, while stuff like the Porgs has been known for awhile, so there’s been longer time for people to prep themselves to hate it.
That’s true given enough time; it’s only been out for a few days, while stuff like the Porgs has been known for awhile, so there’s been longer time for people to prep themselves to hate it.
There’s a lot of that going around the GOP. I’m sure some Dems pull it too, but I remember hearing plenty of stories of how Feingold would make time to listen to everyone who wanted to talk to him.
Johnson? You’d think he was running for the Senator from 9/11.
Yep. They defaulted to white, without even checking. That’s exactly the problem with Hollywood casting.
It took getting used to, but it was pretty much the same skillset as surviving in a TIE fighter: change direction constantly so the AI couldn’t get a bead on you. One of the first missions you had to fly in an A-Wing required you to inspect arriving ships while a corvette harassed you in order to teach you that skill:…
They still had shields in X-Wing though. Fewer, but go faster and you get hit less.
You are correct that they’re the actual worst though.
Nothing can save the fact that they have an inexplicable forehead cannon.
There’s a few designs that just scream “I came from an early 90s comic book” and the E-Wing is right there next to Slave II: Slave Dumber.
That’s exactly what “wherewithal” means. In this case, what they lacked was publisher support.
http://www.dictionary.com/browse/wherewithal
Their bug-tracking process from Alpha Protocol and earlier was antiquated; they freely admitted that in the PoE Kickstarter. Lack of publisher support is kind of what I was talking about when I said “wherewithal”. They got extensions on Kotor II and New Vegas, but even that wasn’t enough time to fully implement some…
That’s what I meant by “wherewithal”. They got a lot of publisher extensions on their early games like Kotor II, but even those weren’t enough.
They definitely did not.
KotorII was a pre-Alpha Protocol game, and they were pretty candid in their Kickstarter for Pillars of Eternity that after that they did a lot of internal review of their development and bug-tracking process to improve it because they were aware they’d started to develop a reputation, and some…
KotOR II is New Vegas to KotOR I’s Fallout 3: it eschews the tried-and-true story in order to blaze new one all its own, and it’s far greater for it. I wish Obsidian had had the technical expertise and wherewithal to better express their vision, because it’s easily the best story any Star Wars game has ever told.
From what I recall, this was one of the few things Lucas actually insisted on: no one was allowed to tell Yoda’s story, or demystify him by delving into what race he was. He slipped on that a little (Ugh, Yaddle), but seemed to come back around to that post Phantom Menance.
I think it’s probably one of the best…
I KNOW
That’s the kind of technically-not-killing that Luke Cage is explicitly against in the show. Not sure why that’s your takeaway.
Unfortunately, you were 100% correct about the effect of losing Cottonmouth. The performances after that are no replacement, and the plot kinda goes in a pretty boring direction.
Sandler is supposedly a very nice guy, who got more successful than he knew what to do with for awhile, and eventually decided to just embrace that and make movies that he could use to share his wealth with his circle of friends. That’s why Kevin Smith and Nick Vardman etc show up so often in his films.
Carbon dating only tells you when something died. Unless their first act was to eat rocks, it ain’t gonna tell you shit.
Oh, I dunno, I bet there isn’t a film out right now or anything that did that. Definitely not also starring Harrison Ford.
That would be amazing.