variatas
Variatas
variatas

Not really; creators can be and frequently are wrong about their work; in this case, Scott is wrong about giving an answer to that question. It works because at the end of the film you’re not really sure. It does not work if you spell it out, either firmly that he is or that he isn’t. Seems like the new director

I always find it funny when people overlook the other possible read of Gaff’s line: the threat that she won’t live because he or some other Blade Runner is going to kill her. But hey, I’m just happy they recognize that the ambiguity is more important than anything. Too many films get too obsessed with concrete

Yeah, nothing trashes Luke’s characterization like the idea of him abandoning his daughter in the same shitty circumstances he grew up trying to escape; except it was worse, because at least on Tatooine he wasn’t all on his own.

Yeah, I’m frankly baffled why he thought it was necessary to include Jawas and Jabba the Hutt in the voiceover. They add nothing but distraction.

That certainly didn’t help, but I’d argue that it’s actually quite good; some people just had different expectations for what it was going to be.

Like it or hate it, Battlestar Galactica managed to use mid-season finales pretty well. The problems sorta happened later.

He’s good at reading prepared speeches at least. That’s more than most can claim.

Uh oh, you said the loud part quiet and the quiet part loud!

And a single Kirov-class sinks to what, maybe a couple more torpedoes than surface combatant that costs 1/10th as much? There is a point at which concentrating your forces too much is detrimental.

Looks like you broke Youtubedoubler...

The pre-mission credits name drop was absolutely a fuck you to Konami. Kojima is definitely pretty vain, but I think it’s come out that they added that in later on when it was clear he was getting excised because it was a way to keep his name on the game that Konami couldn’t remove.

How do you mention Gunpei Yokoi and leave out Metroid?

I’m not saying that we have to live like that either, but we need to figure it out or we’re gonna “kill off” a hell of a lot more. There’s this tendency to view cities and current economic systems as inviolate when it comes to trying to build a sustainable future, and they really, really aren’t. Cities are a huge

Well that’s awfully craven and cowardly for the heirs to the franchise that broke all kinds of color barriers in its initial outing...

As much as I dislike the move, it does show that they believe in it. Just in a very specific, kinda dickish way where they believe that it’s still a big enough draw to help launch their streaming platform by being exclusive, but not enough to work on broadcast TV.

Don’t name things after him; it’s what he wants.

What you’re listing are the charismatic problems; the ones that evoke immediate and visceral emotional reactions. While calling it “destroying the earth” is overly dramatic, the expansion of cities is still a very real problem for a whole host of reasons. Development is never without environmental costs, from first

That pattern is very debatable. TNG started getting much better as early as Season 2 or 3, DS9 showed a marked improvement by mid season 3, and Voyager stays very uneven up to the end. They’d definitely developed a trend where each successive series took longer and longer to weed out the not-so-good episodes; it’s

The army and fleet came from other shipwrecked survivors and the advanced technology left behind by the absent ancient alien civilization that used to live there. It’s expositorily spelled out in the logs they stumble on in his old ship, but it’s a fairly good take on the premise of “shipwrecked mariner turned

That’s definitely true; some times EU sources suggested that Tatooine was settled as a mining colony and then semi-failed, but generally the only explanation that made sense was that people lived there mostly because they were too poor to leave. Stuff like moisture farming and junk scavenging only makes sense as a