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Ok. Now I see. I was unclear with my original post. I didn't mean to say that female heroines weren't a minority. I was trying to say that "strong" female heroines weren't a minority. Because, for some reason, whenever the issue of gender comes up that qualifying adjective is tacked on. I clearly didn't express

Is there a golden mean for video game gender equality that you're shooting for?

You already acknowledged that the majority of the releases of last year were sequels.

I'm sorry, but continually changing and limiting the way in which someone can respond to you in order to win an argument is pretty ridiculous.

Is the point of this question supposed to be a trick? You just named four out of five male characters from SEQUELS. Were they supposed to have a gender change in 2011?

What sort of alternate universe does the Gawker blog ring occupy where the "strong female heroine" archetype is a minority? It's everywhere in media. The convention is so prevalent that it's begun to circle around to devour it's own tail.

I'm guessing from the emoticons that it was conducted in a chat.

Oh, and by the way...the money from EA's online passes? IT DIDN'T GO TO DEVELOPERS YOU FUCKING FOOL. It went to EA. Stop hiding behind the poor developers. They got paid already.

What you've just typed was a waste of your time and mine. It was a rambling jumble of words that had little to nothing to do with what I actually said and mostly to do with what you wanted to say.

I want to play this, but I have to admit that the idea of it was always perplexing. THQ had no business even ATTEMPTING to do this. It's like the company was suddenly taken over by five year olds with ADHD.

Not saying it's dishonest or illegal. It's just stupid greed. I don't think fairness has any place in the topic.

Who's demanding more? Certainly not the consumers affected by these recent moves by the industry. It's the industry demanding more while offering less.

I don't buy used games. All of my games were purchased brand new...most of them at midnight releases.

It does sell. Not a whole lot, but the fact is that the production costs vs. rewards are astronomical. A simple palette swap or sound file post and you've got yourself five bucks or more per sale. That's why they make them. Because there's almost no time/financial investment or risk.

I'm sorry, but I don't agree. Context is everything.

That works too.

I'm sorry...writing advice from someone that worked on Dragon Age 2? Surely you jest.

Time to release another costume pack.

I'm still waiting for the patch that'll make quest items weightless so that the fifty or so weight I'm carrying around from broken quests will disappear.