vampirebites
Komori
vampirebites

I mean, I’m interested, because I haven’t made the jump to the current-gen consoles yet, and anecdotally I’m not the only one of my friends. (We were all waiting for a had-to-have game.) I’ve just been biding my time, playing catch-up on older titles, or playing Wii U/3DS games in the meanwhile.

3DS-New3DS... DS original (chunky)-Ds Lite-Dsi... GBA-GBA SP. Heck, even the N64 had an expansion thing for Donkey Kong 64 and Jet Force Gemini. If you didn’t know Nintendo’s been doing the half-step thing for AGES, you haven’t been paying attention.

Coming up with a flimsy reason to shoehorn Spartan Kratos into a Norse-based game isn’t that appealing. Especially since if the Norse gods come into Kratos’s territory, that means mythic Greek setting, versus going to Valhalla, which just continues Kratos’s uninteresting path of him being the instigator, rather then

Oh who pays attention. Point is, the name Link has applied to plenty of different people through the timeline, so God of War could do something similar: take a Viking guy who doesn’t have the Spartan backstory and name him Kratos.

Except that Legend of Zelda is a series of incarnations of the Hero of Time, so Link’s been like a dozen different people at this point. So if we used the Zelda example on God of War, we’d have a new angry man take up the mantle of Kratos, which is exactly what this article is hoping for.

“However I feel like most women(or girls) who actually follow or enjoy the medium have no issue with it.”

Pretty sure “finally being a part of a group” is the whole reason people want more representation in games.

Might be an age thing too. As a kid, through my teens, I’d had no problems with first-person games. Could play Goldeneye/Turok for an entire Saturday. But now (at 29) I can’t make it thirty minutes into Bioshock Infinite without having to go lie down.

I mean, it’s certainly possible that the people who are whining that SJWs are ruining their butt poses and face petting minigames and boob sliders are different people than the ones whining that SJWs are shoving trans people in their faces.

No one’s saying anyone’s a perfect angel, but there’s only one group who’s insisting that games should never ever ever be changed.

Still missing the point, huh?

Also, that’s not “both ways.” There’s only one group who’s insisting that a game is immutable and unchangeable, and that’s the group that’s anti-SJW. There’s no group in the SJW crowd insisting games cannot be changed to criticism.

As I understand it, Mizhena is a new character, so I don’t see how she’s changing anyone.

No, you’re not making the point you think you’re making. (Either that, or you’re missing the boat on what I’M saying.) There are some people who think that a game should NEVER EVER be questioned or changed. (See Xenoblade/Fire Emblem)

Funny how people want to defend developers as untouchable “arteests” whose vision should never be questioned, unless that vision includes diversity for women/LGBTQ/POCs, and then it’s just “SJW pandering.”

Maybe the people who voice the in-game characters don’t actually LOOK like the characters they’re voicing. (See Jon H Benjamin in Archer)

I think you vastly underestimate the cost of animation.

Surely the success of Kung Fu Panda (and to a lesser degree, Ice Age and Madagascar) would’ve done that, even without Zootopia.

So, like the Fire Emblem drama.