Today I KNOW I’ve become old, because I’ve gone from “Who cares about plot holes, this stuff is epic!” to “This movie is an insult to anyones intelligence, why can’t people see it?”
Today I KNOW I’ve become old, because I’ve gone from “Who cares about plot holes, this stuff is epic!” to “This movie is an insult to anyones intelligence, why can’t people see it?”
Thank you so much for linking this article.
This really feels like a “tomaito-tomahto” kinda thing. Switching from one corporate overlord to another makes little difference.
Mass Effect was the most enjoyable of the three, looked great and performed wonderfully. At the time it was released I could run it smoothly on my crappy computer, without issues. I’ve played it 3 times and didn’t have a bug once. Not something that can be said of a lot of games nowadays.
But why are these costs rising?
Could you check the link. You linked to this article.
I work in the game industry myself, and I’ve worked on some first person shooters. In those games, there were 2 types of doors: Doors with scripts and without (basically just scenery). Ergo, no room for error. I wonder why they didn’t do the same. Geometry and textures can be shared between objects, so the increase in…
“the good old days where we put people who killed other people in prison.”
I really do not like this hyper realistic style. It does not fit at all, both with the first game as well as the setting and tone.
Quite a few people seem to be of the opinion that Scarlett Johansson is not really to blame, and that the fault clearly lies with the script.
“my life has become incompatible with the way Breath of the Wild wants to dispense its pleasures. I’m older than hell now, and don’t have much time to spend playing video game.”
Sheesh, no idea if you’ve been paying attention, but most characters, especially those soldier dudes, actually follow this trigger discipline. Only the girl from the TLOU cover doesn’t. Which makes sense as she likely isn’t properly trained. In the image with the guy with the shotgun, it is arguable. It looks like his…
What I really enjoyed in SR2 and what I felt lacked very much in SR3 and GTA 4, is the amount of indoor locations.
Shame on you, Mike.