uruzu-2
Straw Hat
uruzu-2

I want to see a world where the characters and stories that I love don’t end after I finish the game. That’s been a dream of mine for several decades. The biggest hurdle to overcome has been that there hasn’t been a meaningful way to connect different entertainment worlds together in the right way. Web 3 will unlock

Because Blizzard has pivoted away from “OW1 and OW2 will coexist for folks that like each respective game.” to “Remember how we deleted the old WCIII and replaced it with WCIII: Reforged? We’re doing that again, but at least the game will probably be pretty good this time.”

The whole series just felt very workmanlike. It had the most “made for TV” feel of anything Disney has made in the franchise. And worse, it didn’t really do anything to advance the characters in any really meaningful way. The ending of RotS, and the beginning of New Hope give you everything you really need to fill in

I’ve always bounced off of this low-fi pixel game trend as well, so I didn’t expect much of it.

But when it came it to PC game pass, I tried it out, and I get it now.

The gameplay is fast, fluid, rewarding and varied. The progression system is always just another run away, and pulls you in. The clever combos of weapons

Sorry, but I disagree. The fact you believe men only can be toxic, just for being men, and this woman can’t be toxic, manipulative or violent, just for the fact she is a woman, it’s the worse case of mysoginy.

Teenage angst isn’t doing it anymore. What Final Fantasy needs is adult angst.

This is fantastic.

Cruz is basically saying that, while he will spend money in order to get to the front of the line faster, he thinks having stuff like loot boxes in games aimed at kids is a very bad idea.

We like it because we don’t find the plot to be garbage.

kotaku villainizes everyone except themselves.

This is the weirdest opinion article I’ve read in a while. It rides the line between Self Deprecating and daring anyone to call him out.

Midgar made up about 1/3rd of the script in the original game though. In terms of the actual story, it actually make sense 

I would replay the opening every couple years just because going through Midgar was so much fun. Easily the best part of the game.

Copyright law is insane in America, but somehow even worse in Japan.

Yeah, that’s why Sega lost all the rights to their music...too many fan covers they didn’t take down. They lost sonic to the fan games too, guess they should have defended the IP harder. It’s so sad we’ll never have Sega music or sonic again...oh wait.... Nintendo doesn’t have to operate like this.

Here’s a sad truth a lot of people don’t know about: most IP laws REQUIRE a company “do everything in their power to protect their IP”.

I mean, if that were the case, wouldn’t there be more companies also going this hard?

The ‘not keeping up with modern tech’ is a foundation of Nintendo and why they can take old tech and make billions off of it. Every Nintendo system save -maybe- the 64 used old off the shelf tech that was affordable. You don’t buy Nintendo systems for raw power, you buy them for the games that they make that runs on

Before I ever actually played a Metroid game seriously, I was shown “Metroid Metal” by a friend and fell in love. I loved the music of the series before I loved the games and a lot of the draw for me to actually play the games was because of the love put into those cover tracks. I’m sure this experience isn’t unique,

I think this whole take comes off as defensive for no reason. I don’t believe this is a ‘mobile gamer vs traditional gamer’ discussion- that seems like a distraction from the actual issue.

We SHOULD be against any game that expects you to effectively gamble and pushes it on you so hard. Half of your stance is just