umoon
Umoon
umoon

Mannn, I was really hoping for a Bloodborne and/or Demon Souls PC port at some point...

Yeah there are some very Rage-y sounding songs, but frankly,, RATM, still sounds more unique imo.  Urban Dance Squad doesn’t really have that toggle switch, whammy pedal sound, pseudo turn table thing going on.

Yeah, I don’t really get it.  I really like the Troy setting, and I thought what they did in Three Kingdoms looked cool, so I was pretty excited for this already, but I honestly probably wouldn’t have spent $60 on it.  I will definitely download this now.

How micromanage-y is this game?  I like games with relative complexity like Crusader Kings and I like some 4x games, but the managing the inside of the buildings too sounds like a lot unless the outside isn’t so bad.  I haven’t played it in a lonnnngggg time, but I never particularly liked managing the water pipes in

Was that the one that the child-like character ended everything with a particular phrase, mmkay?

That Mario Kart analogy might be the worst analogy that I have ever heard or read.

No Talented Mr Ripley?  Smh

Any of you people played enough to know if they’ve implemented having kids and having them grow up yet?

I read that there was controller support during closed beta, so maybe they will add it back. 

Lol yep. Everyone “good” used red mode single saber, and the “elite” people would throw in saber, dual, single blue, or single yellow and wreck with it. 

Man, the RP and dueling scene were lit in JKA back in the day. I still remember some of the little tricks in dueling. One thing you’d do in red mode (power/slow saber) is jump, do the side slice, kneel and right when you were hopefully making contact move the mouse back and forth really quickly so you’d hit multiple

Thank you for this comment.  I’m assuming that making games on Dreams is as non-technical as possible?  As in, you can’t write any code itself for development on it?

Not OP, and this may be a bit much if you’re not a programmer, but as a programmer I found it fascinating. The people that have the math knowledge AND spatial skills to create this kind of stuff are brilliant.

Underrated comment

Yeah, forge the iron ones, sell the steel ones, then buy the silver ones. In my maddening game, I still constantly use training weapons + because of their high hit rate and amount of uses. They’re crucial for using a lot of combat arts. 

Yeah, the writing was already good in PoR. I like the idea of full voice acting and tightening up the visuals. The battle animations and the 3D graphics in PoR are pretty rough. 

I pretty much agree with all of this. What do you think about Path of Radiance being the next remake on the Switch?

For some reason, I didn’t mind the gameplay/maps/random exploration as much as some people seem to, although I certainly think it’s the weaker part of the game. 

I mean, Fates just has such thinly drawn characters. Honestly, the story and everything with Fates is just so bad. That being said, I enjoy the difficulty and early/mid game map design of Conquest, so I’ve played it a bunch. I played SoV one time through, but I thoroughly enjoyed that playthrough, and I didn’t mind

I agree, but I did think SoV’s animations and presentation in general was really, really good.