twiggy-trippit
twiggy-trippit
twiggy-trippit

Wait, no Dissidia: Final Fantasy? That's the only reason I'd ever buy a PSP. And maybe Patapon to go along with it.

Some of us like our food spicy. I'm not saying everybody's food should be spicy, but if it's not your dish, at least let us enjoy it.

It survived a bombing during the Gulf War.

Thank you for that heartfelt coverage of GDC, Nathan. :)

I want that glorious SMB3 shirt. ;)

"Huh," he says after chewing on the question for a moment. "Good point."

Though I have fond memories blasting through some of those old demos, I never actually saw the one for Xenogears until last night, when Kotaku reader Michael Eamma brought it up in a conversation on Twitter. The chat got me googling... which led me to this gem. Really, all you need is the first 40 seconds. If you've

Some games are masters at taking these expectations and presenting them a little differently. Games like Persona 3 and Persona 4, while not relatively recent, have developed interesting ways to handle the End-of-The-World scenarios of JRPGs. The games are great at altering ideas of grand, traditional JRPG fantasy

In fairness, Xenoblade Chronicles, as with any JRPG, should not be written off until the very end. Some endings might seem like the typical ‘fight for justice’ scene, but hidden in the ending movie could be something so profound that all those hours spent getting there would be worth it. These days, though, I am

Sure, the tragedy of losing a father was eventually realized, but the game went even further, changing the relationship between father and son, and son to friends. It was an extremely clever misdirection.

This was the case most recently with Xenoblade Chronicles. It’s a visually stunning game with very little in the way of interesting characters. Now in my 60th hour, I’m still waiting for a giant reveal that will have me singing its praises.

Walking into the ritual room to confront Magus. The fires lighting up as you walk forward; Magus floating in the air and chanting his spell; Frog drawing his sword to confront the wizard. It's simply one of the greatest boss fights in video game history.

Is that cleavage for distracting opponents?

The other bros move around and attack automatically, for the most part following your lead. When you stop walking, they'll stop walking. When you run away because you're sick of fighting enemies, they'll flee right alongside you. They'll make quips and swagger around and do all sorts of entertaining things for your

Sid Meier was initially working on a Civilization prototype that would be real-time, because it was the trend at the time. He ditched the idea and made it a turn-based game in order to give players absolute control over their empire. If anyone suggested converting the Civ-franchise to a real-time strategy game, it

Final Fantasy XV: Episode Duscae opens with four bros in a tent. These bros, who are camping out in the wild because their car has broken down and they need to fix it so they can get back on their brotastic road trip, are immediately a blast to watch, a boy band with silly faces and even sillier names: There's the

Here's Shadow of the Colossus' idea of a climbing problem. ;) If you've never played it, do yourself a favour and do it.

"There's little things, too – kinks, unconventional beliefs, an embarrassing hobby. We all have something personal that we will decide, or have already decided, whether or not to risk telling others about, and to whom, and when. So, it seems that coming out is a universal experience! It's very easy to relate. It just

Number one: Haruko Haruhara (FLCL)
Number two: Haruhi Hujioka (Ouran High School Host Club)

So far, I don't find Darkest Dungeon too hard, but I think it's a matter of how you approach it. Most of your adventurers are expendable (do make sure you upgrade the Stage Coach immediately to get 4 recruits every week!). Send them on expeditions for loot or to scout a new quest without any provisions (or a little