trjh2k2
TBone
trjh2k2

I don't wear makeup, or bows, or pink, or dresses, or really anything frilly. I'm a tomboy through and through. Obviously not all women are like me, but a substantial number of them are. Especially younger people.

This game has a kickstarter now:

It is in Gatineau, but they have no copies.

I'm all for educating kids about anything and everything they're willing to absorb, but whats with the trend lately of taking young kids opinions of things they don't understand as having some kind of deeper meaning? Of course they'll find it creepy, it's a foreign concept to them. Until the point where a kid has

It changes each week. If you go to the bundle page (or even just look at the image at the top of the article), there's icons above each game representing which platforms it's distributed on- most are steam codes, but Mac and linux are pretty common too. A lot of the humble games have downloadable installers if you

The problem is that identifying something as art has nothing to do with whether or not some people find it interesting.

To all the people commenting so far:

Just because something LOOKS VISUALLY APPEALING does NOT make it ART.

"We're taking a position ... We just don't find that kind of gratuitous violence interesting enough as an interaction."

If nobody plays the single player, it's because the single player portions are not worth playing- You can't blame the consumer for wanting part of the game they purchased to not suck. It would be understandable or fair if there was a recognizable attempt at making it good, but otherwise the game is worthless to

It's a nice idea, but not sure what use it would really be. More often than not, the size of a large game comes from it's content (models, textures, audio, etc), not the "engine". Also, engines are not all made equal, it's unlikely that one or two engines would satisfy everyone- and it would make no sense to try to

Sure, even that's probably better than this, if Fender's your thing. I personally hate the feel of most Fender-ish guitars, and would gladly pick up a cheaper Ibanez or something first, but to each their own.

I can't help but cringe every time someone slaps the term "trojan" on any vaguely malicious technology.

Not everything you've exchanged money for becomes your property. When you "buy a game" you're not exchanging money for goods, you're exchanging money for a license to access and use copyrighted material within the terms of an agreement.

I'm all for experimenting with instruments, but this just looks cheaply made. You can hear the poor intonation when it's being played, and there's no way to adjust it. You can tell the pickup is cheap.

So... we make fun of Microsoft for trying to create the "One" device for the living room that does everything, then get mad at Sony for removing features that would let you do everything from one device in the living room.

No one would buy a car that required you to call the manufacturer and stay on the line with them the entire time you drove to make sure you hadn't loaned it to a friend without permission.

Hendrix and Page are only considered the "best ever" in the same sense that Mario games are the "best ever". They have nostalgic value- they were good for their time- but this is no longer their time. I don't deny that their contributions are influential or important, but they've clearly been bested since, in every

The train example seems stupid to me. If one person is stationary while another person moves while bouncing a ball, the ball does not "travel a different distance for each of them". The moving person may perceive the ball as moving slower because their point of reference is also moving, but that doesn't mean the

I'm seeing a double standard here... One minute we'll be flying the equality and acceptance flag, trying to raise discussions about women's rights and combating sexism and racism and generalization in gaming and generally tech-y industries-