triplid
Triplid
triplid

Doesn’t it say somewhere in the EULA for G.E.C.K. everything you make is technically owned by Bethesda? I am pretty sure most mod tools have something like that in there.

I can’t believe they would steal from a guy who created completely unique and original idea of a bunch of robots with crazy personalities, a man trapped alone in a library, themes of AI, noire detective elements........

Babymen with a host of mental and emotional issues involving women are kind of a core demographic for them and each game has a character catering to them.

Sounds like a you problem.

This has a feel akin to the first half of the RE series which is great. The series gained fame thanks to those games for a reason. RE4 was still solid but the series lost its way after that (though I’ll love RE5 til the day I die because that co-op play was so fun).

There hasn’t been a good one since 4, so maybe they were thinking it was time to change it up. Instead of doing a worse version of 4 like they’ve been doing, or trying to do a Last of Us level project (hah), they decide fuck it, let’s do the 1st person horror thing everyone wants but no one has done well yet.

Dark, spooky, mysterious?

I don’t know man, but this is how the whole series began. The last couple of installments were way too action-y for me.

“RE5 was a really good game.” And now we know why you don’t think this looks like Resident Evil...

When you say you love the “series” are you referring to 4-6 because I was a whole lotta 1 and 2 up there.

Yours, and everyone who seems to agree sounds to be like you’re saying: We love CoD but refuse to admit it.

Do headshots at least do 2-4x damage? I think I may be able to stomach it in that case, but if they’re trying to omit the mechanical skill component outright then that’s bull.

Its sad how “Tom Clancy” used to mean realistic gameplay and now its attached to utter garbage.

It bothers me that we even have to say stuff like “it’s not perfect.”

“How do russian bombers drop cruise missiles?”
“Through a hole in the floor, mostly.”