@obaksh: Thanks for doing more research than anyone else on this page.
@obaksh: Thanks for doing more research than anyone else on this page.
Nobody beats Nintendo at teaching by demonstration, which is the most effective way to do tutorials, and the most difficult to design. They don't tell you about the rules, they just show you. The end result, as seen in the Mario games, appears as simple, obvious, and never patronizing.
@TheFamous1: Elegant solutions often appear obvious after the fact.
Further consolidation of the Australian game industry. Lets hope this doesn't involve a "realignment of resources"; there are already too many experienced developers looking for work as it is.
This is my rifle, this is my gun. This is for fighting, this is for fun.
@Nobodycallsme Maddog: Procharger cars are usually super quick, that must have been good!
@eddiing: Nice, that must feel like a rocket ship.
C5 ZO6, or my friend's heads & cam Formula.
It's like an olde tyme Veyron!
@LongHairedHippy: The Holden Coupe60 concept, based on the VE Commodore. Pillarless coupe!
@$kaycog: If she's trying to intercept a dragoning, she's got another thing coming!
But you know where I WOULD be caught dead?
@Sixpackdan: I agree that we could really settle down and get to work if we would just all admit that we're morons.
@Phatric: Maybe we can shoot seeds into the ground? Fire care packages to Haiti?
@Nic Stone: Good call.
I don't think I've ever seen so much consensus here. Not on wagons, not on El Caminos, not on anything!
@472CID: +2 on ATS.
@CABEZAGRANDE: Holy crap, you got way into Mustangs, didn't you?!?