No kidding. Even including Attrition, there's only a bit more than 1000 people playing at a given time.
No kidding. Even including Attrition, there's only a bit more than 1000 people playing at a given time.
What the fuck.
That's sad. Also, "regionally representative?" Do you mean of the entire USA? If so, that's a supremely narrow view. The USA isn't nearly as tiny as any country in Europe to have any particular city represent it.
So, like Kinect?
Rousey is pretty much most female game characters and the body type (varying on breast size) feminists have a problem with. Feminists say they don't like unrealistic, exaggerated bodies, but they don't like realistic ones either. At least, not ones that can fight, realistic or exaggerated.
lol, too stupid
Akame ga Kill, what a disappointment.
It's not, actually. Also, Anime doesn't objectify anything, people do.
I did enjoy this show, but I agree that many improvements could have been made. Mainly throwing out the harem aspect.
Man, that proof is really eluding you, huh? Too bad facts don't work on you.
The fact that input error is more likely on separate buttons isn't changed because some people use some controller. Does my using a glass-top desk change the fact that glass is more brittle than wood? No. Do you know how evidence works?
Yes, it does. You can press opposite directions with separated buttons and you cannot with a D-pad. That is fact and that means the possibility of error is literally less with a D-pad. See how I provided evidence with my response? Try it!
Yeah, but since it's all single-player, it's largely meaningless. And, the stuff in that video just looks like crap. Kind of like wavedashing looks like crap. It reminds me of fighting games, but with exploits instead of purposeful design (hence the moves looking dumb). Your "far more advanced" is still hack and slash…
Calling DMC's combat "vast and expansive" sounds a lot like hyperbole. They are still simple hack 'n' slash games. I've only played the first three, though, so maybe the fourth one goes far beyond those titles. I never really mastered the combat, though I have seen "masters" on YouTube, but they don't seem to be doing…
Your breaking apart of my comment made it so that you did not understand what was written.
lol, DMC didn't get old? Surprising. I'm not saying it isn't fun, but it's certainly monotonous. Hack 'n' slash games usually are. Haven't played Tales, but it everything I've heard about it makes it sound trite. Bayonetta seems awesome, but it's DMC with some new mechanics.
"Stupid 3D," "So 3D," a typo, idk. :P
Yes for PC games.
You did not understand what I wrote. I said that there are two types of games: motion control and traditional. For example, Elite: Dangerous is a perfect traditional game for VR. So are racing games. So are various RPGs. The one in the article is the motion control type and, like I said, I don't know how they will be…
I wouldn't say perfect, as a cross-style D-pad would have been better than individual buttons. But, yes, the second iteration was more sensible.