totalimmortal85
Totalimmortal85
totalimmortal85

When I play the most violent of games, I aim for sadism. I kill anyone and everyone in the most horrific way possible.

I'm sorry to comment on something else, but it's rather important. This person will always have the capability for violent action. They won't ever not be that person. That is a huge misconception with understanding psychosis. You can't ever cure someone of the thoughts and urges. What you can alleviate are the

Which was the whole point of my second paragraph...looking at a person's current behaviors and actions.

You know, I don't blame you. It's not a lack of empathy or compassion that would compel you to distance yourself from a person like that. Coming from someone who had a violent temper myself at one point I didn't want to be near me either lol. I lost a lot of friends and distanced a few family members because of it. It

It's a semantic that I feel is slightly misrepresented. This is coming from someone who played Ice Hockey for 10 years as well. If you follow some of the eSports teams, they put the players through a physical training session as well as just the computer time. As an avid player I can tell you that after a few matches

Dear god! That quote alone makes me want to play as him.

X-Wings do have an ejection seat. Look it up.

If we're going that route. Yes it's possible that the lightsaber could deflect heat vision. Issues is, that's based on if Superman used it as a focused beam. He can radiate to cover entire swaths of area in front of him so I don't think the blade would help for long. Also in terms of Batman. He would always have a

OMG! YES! That would be the greatest lightsaber ever lol

Not a fair comparison really. Twilight Tales - the image on the right - takes place years after the original King of Bandit: Jing storyline. Of course he's going to look different, he's not a kid anymore.

haha not to be sarcastic but it's a hell of a lot more than just shading and detail. Those are almost completely different character designs. I mean 100% different. Costumes are similar, but everything else looks like a new team came in and went...oh my...and reworked it XD.

Right up there with the reason for the fan service in Onechanbara. We have to get blood on our skin or else our powers don't grow stronger! I died.

That scene...literally is the easiest thing in the world to do in animation. It is a couple of highly detailed static background images. The city is set in front of the SDF to give it the illusion of depth. Those lights? Are literally three or four cells of airbrushed paint so they look like beams of light, and are

I will answer your question, but I will state this first. Whether it is an exception or a rule, you stated that 2D animation was not practical and was impossible in achieving. It is your opinion of the above 3D animated movie is better, but you stated it as a fact. It is not. 3D productions are also higher in cost

Now playing

For the past decade or so, there has been a steady change in animation from the traditional (and vastly more time consuming/expensive) 2D style to the 3D style which uses 3D computer models to, in essence, replicate the 2D style. While most mecha are done flawlessly with 3D models these days, it is still easy to tell

and for apparent fan service lol

This is how I've been feeling for the past week!

It is. There's actually a decent book entitled DC Comics Guide to Inking - which I own. It covers not just the different actual processes itself, but goes into the history of it as well. Pretty fascinating stuff.

I was thinking the same. It's intrinsic to the game lol. Especailly during the "Redemption" scenario (-.-) f-that mission. F-THAT!