I agree on the lack of pass through usb-c for charging. Expecting graphics options is a bit besides the point for a 3rd party accessory priced that low, I think. For the most part, the fail is on Apple’s end..
I agree on the lack of pass through usb-c for charging. Expecting graphics options is a bit besides the point for a 3rd party accessory priced that low, I think. For the most part, the fail is on Apple’s end..
No problem. Never know though, maybe you need to actually sign up for YouTube to get Google Music, but they don’t do it the other way around. (would be stupid, but it happens..). From the article I also got the feeling that the ad-free kicks off right away but some of the content comes later.
Here you go: http://gizmodo.com/youtube-really…
I read that in another article too, perhaps even on Gizmodo. Could have been engadget too.
It is just a brilliant word isn’t it?
Wow, I would hate to be married to you or something - what a Negative Nancy you are!
Not really, The HTC Vive may come out this xmas, but worst case, both that and Oculus Rift (both for PC) will come out Q1 2016. Playstation VR is also coming out first half of 2016. There are a number of game developers promising support on games in development (and existing games, like Elite Dangerous for instance).
I think a lot of people around my age (40s) have wanted the experience of VR since our childhood/youth, and this is the first time when it is actually attainable with decent quality at a pretty reasonable price (for a lot of established people at least). Then you will have a bunch of kids that will find this cool, and…
That’s okay too. Maybe you get into it by getting a GearVR to use your phone as a theater screen, and in a couple of years, maybe a much better headset is available for cheaper than these will be, and you will feel compelled to save up/prioritize to get one. You might end there even if you don’t think so now ;)
I think that is fine too. I can see people with smaller apartments for instance getting a VR headset initially to just watch Netflix on a perceived theater-size screen, and then start trying out some simple games, and maybe get into more full blown vr experiences down the road. If the first version won’t compete with…
Well, maybe you think spending a bunch of money on a gpu to play it on your monitor is fine, but getting a superior immersion level by adding a headset is not. (you are guessing on price too, though 300-500 seems reasonable). We should make a point of coming back in a year, to see how it went :) I’m quite confident…
Not really. The resolution isn’t THAT high, and there is more to performance requirements on the GPU than just resolution. Besides, I would rather turn down the quality a little bit to get the immersion of VR. The demos that are being run seem to be mostly run on machines with a gpu like GTX980. Not multiple ones.…
Oh please, don’t compare 3d tv’s or 3d movies in the theatre for that matter, with VR. The effect is mostly stupid, it actually causes the picture quality overall to get worse. VR is already leaps and bounds past 3d tv’s in terms of what you get back from the experience, and will only get better and cheaper.
Heck, lots of adults with kids will have no problem justifying 400-500 on this, if the interest in there. Might even use the kids as an excuse to get one ;)
It won’t flop, unless you count anything less than say 2-3 million head-sets is a flop - ON THE FIRST ITERATION. Oculus has Facebook backing them and even if it sells abysmally (which I seriously doubt), their second or third version will sell a lot more. HTC Vive is running SteamVR which Valve is backing, so even if…
Excellent point. I can’t believe people think a whole new medium will flop because in a couple of months it may become available at a 300-500 price-range. When HD came, I spent $4500 on a top of the line 58” HDTV. It had great picture, but was rear projection and big as a house. Now you can get better, bigger picture…
The quote will hold true. Right now, you still need about $1000 for the hardware to build a computer that can handle the graphics at the level developers are shooting for. Sure, for most this is a lot, but the fact remains, there are a good number of people spending $1000-2000 for a gaming pc. For them, a $350-500…
Ok, then either Gear VR is far less usable than the Vive, or maybe some people have an issue with VR and balance in general. It is certainly not a widespread issue, as I have read a lot of articles and comments, and you are the first person bringing it up so far. Even some people that get motion sickness very easily…
Good idea, but many climates will have fairly large parts of the year where it is not feasible to use. Also, I’d be concerned about theft.
Virtual Beds! ;)