togetheralone12
Together Alone
togetheralone12

The vast amount of porn and fanfic of these characters disagree with you.

People want PvE because they want more story scenarios featuring these characters that aren’t vague nonsense hinted at by trailers.  It’s a big reason why people got so upset about Overwatch 2.0

I haven’t encountered any of these crazy bugs. I played the game 5-6 time start to end in different playthroughs.

So what?

Don’t care, not buying a full price game with micro's anymore. Fuck what the industry has become. 

More like Worst Final Fantasy in its entire series run. FF13 at least had a good story if even if its gameplay kinda sucked. FF15 was shallow in both gameplay and story.

As someone who also hates the “git gud” crowd and for a long time was skeptical of Souls games for being too hard and inaccessible, I feel the need to respond to some of the negative comments here.

I’ve never understood the idea that you get satisfaction out of failing and eventually succeeding.”

What an egregious and over the top punishment.

To be fair those “Greatest places to work” surveys are always pretty sus. A lot of the companies on that list(and Microsoft) are huge companies that employee people in many diverse areas. And those different areas can manage people completely differently and basically feel like completely different companies. Like

sooooooo then Spiderman 2 shouldn’t be on the list either by that logic.

“Once you get bored of the sandbox stuff” - legitimately haven’t and still find things to fuck around with after all this time and have trouble putting it down once I start playing - Spiderman 2 hasn’t done the same for me

Starfield didn’t get snubbed. It’s an overrated turd, carried soley by the name of the studio behind it, and the marketing hype lead by their director who has a long history of embellishing everything he’s in charge of.

To quote the guy from the other thread: “Starfield wasn’t snubbed. It simply wasn’t deserving.”

Never in my life have I tried so hard to get any sort of enjoyment out of a game. But every slightly positive thing is marred by a bethesda formula that has not only been shattered into pieced but gets watered down more and more with every new game they make.

Harder to play and also just significantly less joyful. Menuing is not exploration. There is no “ooh whats that over there” impulse except when you’re literally within cities. Something is either placed directly on your lap, or you have to just pick a location from a menu and hope there might be something interesting

So we end up where we are with Starfield, a game that visually looks like something from this era, but still plays and operates like a game from 2005"

it makes sense, going from an open world game to what I remember was a mission based arena game likely requires less GPU to render.

who knows about pay, but regarding treatment, signs look good. the long development time was probably specifically done to avoid crunch and give developers the time they needed. The rest of the gaming industry insisting BG3 is a anomaly and dont want to be held to the same standards is also a pretty promising sign.

I’m lucky enough to have built a web api for a medium-sized company, with enough freedom to do it well (meaning, they were willing to pay the high price for quality work), and I can tell you that it’s all a matter of foresight.

I mean, if that were true, they’d ask for a reasonable rate for using the API, that reflected the cost of those requests, not the exaggerated sums they appear to be asking the developers of popular reddit reader apps like Apollo for.

The bandwidth itself is relatively cheap. At an average 1kb payload per request, Apollo’s 7 billion monthly requests add up to about $500 on AWS (where, as far as I know, Reddit is hosted). The compute costs of retrieving and assembling the request data are much harder to estimate but they’re going to be the bigger