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One of the things I absolutely hated about FF7's battle system was that it was incredibly shallow in some ways. Use materia until you master it, use gear with good materia slots to junction two or more strong materia together for empowered or outright broken benefits. You could do funny things with it, but materia was

I mean, you can still play it like the menu-based ATB game from the sounds of it, you just also have the option to somewhat join the rest of us in 2019. I legit don’t know what would be exciting to a fan about a remake of FF7 in a modern gen engine where the characters look that nice and have that kind of fluid

It’s to encourage us to not take the racism seriously so the white nationalists and nazis can recruit in peace.

I don’t know how any thinking person is still peddling this “they’re not racist, just memeing, just ignore it and it will go away” nonsense in a time where we know that literal nazis and white nationalists are using memes and gaming and popular internet sites like the chans, twitch, etc. as an avenue for recruitment.

I dunno. I quite enjoyed Trials as an interesting, if sometimes flawed way to get you to explore and learn the culture of a new region while doing something atleast a little different from just a series of battles. Gyms are just “okay, just got to Ivycoast City, so what’s the excuse gonna be now for why I can’t just

a diverse cast of international special forces throughout iconic European cities and volatile expanses of the Middle East.

I remember coming up and getting into online gaming seriously for the first time right before WoW began introducing microtransactions for gear and weapons into the game. Though these items provided benefits to characters beyond what all but the rarest gear could provide, they were limited heavily by level, so while

Maybe it’s the getgud gamer elitist in me (i’m joking), but I’ve always seen raids as demanding activities that require more than what you’d get out of your average PUG situation, so matchmaking for a raid, especially first week of release, only gaurantees that everyone who does it has the worst experience of that

This. “Lootboxes are not gambling” is more hairsplitting than it is a legitimately nuanced statement.

If these entities can’t stay afloat without engaging in such blatantly consumer-unfriendly practices, they might deserve to sink.

No, they were always limited content and were stated to be such upon first entering the game. There was even a timer in-game saying when they were done.

If only these chests were fun!

No, publishers will think the lesson is that the exploitative labor practices that lead to the predatory consumer practices that underwrite so many of these cobbled together live service games are all fine and well so long as the game itself is sufficiently polished and well-reviewed at release. I mean, that’s

I mean, 90% of the rewards were useless, either components and crafting materials you could already get very easily at much higher quantities or vinyl and decal vanity items that weren’t even particular good. Taken as part of the game’s larger issues, sure there’s maybe a point to be made about not removing content

Honestly, things like this make me wish the development for this hadn’t been such a disaster. This was a genuinely stunning visual to experience your first time through and there was so much potential for this game if handled properly.

That quote should translate as “this game isn’t political because we need Billy and Joe who both love America to buy our game and our 800 american flag microtransaction cosmetics and they won’t do that if our story says something conroversial like racism is bad.”

The very nature of live service games at this point feels almost offensive to the very idea of creating a good game to me. So you, by design, have created an experience where the player can never truly be satisfied because they need to have some new carrot to chase, a new shiny, big number to show off their power,