I think Pettigrew was also jacking off in the back of the cop car. Dude is apparently a southpaw.
I think Pettigrew was also jacking off in the back of the cop car. Dude is apparently a southpaw.
The tusk is already off the island, probably carrying a few eggs with it
Man, I watched this On Demand for the first time and I gotta say I really benefited from not having seen Fortitude directly on Pivot up to this point (without a cable package, I just bought the season on iTunes). Pivot is basically a Whole Foods aisle turned into a TV channel, 90% of its programming is cheaply made,…
For all Jules knows, Liam was sick and got better. There's no indication she has any suspicion of demonic possession or whatever. She just wants life to return to normal
He's the character they let Aaron Sorkin write
He's the rat
I kind of like what they do telegraph, to be honest. You can ask Kreia what she is and she won't lie to you about being a Sith. Not outright, anyway. Kreia's truths are half-truths and her lies are lies of omission. And she's not even all that cagey about being the antagonist, either - she tells you that you've…
To be fair, they were very different games - NWN1 wasn't conceived to be a single-player game, its focus was very much on the creation toolset and the multiplayer aspect, both of which were remarkably long-lived (there are probably still some persistent worlds out there). The campaign was a late-development rush job…
GTA (and most any Rockstar game, honestly) has genuflected at the feet of Tarantino since it began, but after San Andreas it started to take itself with a degree of seriousness that was lacking before, to diminishing returns. I haven't played GTAV but San Andreas and GTAIV both had a core of cheap sympathy for the…
SimCopter was almost a decade ahead of its time in that regard, though you still had the option of picking people up, climbing to maximum altitutde, then kicking them out the door. From there you could get paid by redirecting cars from the traffic jam caused by the dead body
He had a really bad VA, imo. But the other thing is that he's written to talk in half-sentences, like Rorschach from Watchmen, and it just doesn't work.
I don't think you were ever meant to get your original lightsaber back. You describe it so that Atris can taunt you with it. Just flavor.
I like that "black hole of charisma" is slightly more literal in its meaning here than in its usual usage.
Also it might have the longest game intro ever - Peragus drags for 3 hours and then you have another 6 hours of putzing around Telos Station and the planet before you actually get the ship and are allowed to move the plot forward.
Great insights! And if you've never played Mask of the Betrayer, there's a character written by Avellone who, by her essential nature, is trusting of the player. Thus you can build your relationship to her by constantly lying. And at the end, you draw the wool from her eyes and she realizes how thoroughly you've…
If it seems a bit much, I'd just straight to Call of Pripyat. It only took them two or three tries at making that one game to get to a point where everything clicks.
Yep! Quite a bit. But it's still fundamentally an MMO
I guess I disagree, to an extent - while Avellone's tendency to dance around what the player character knows and doesn't know can be aggravating, the first argument you get into with Atris is a really bravura sequence that allows you to retroactively decide the fundamental principles (if any) behind the decisions that…
The other thing about Kreia is that the relationship she has with the Exile is more or less a replication of the relationship between Ravel and the Nameless One in PS:T - it's a very fucked up and sad kind of love. Avellone had a thing about blind mother figures for awhile.
Oh man I'm gonna go OFF about KOTOR2 here.